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Grasp of the Dead

704 bytes added, 07:59, 8 November 2010
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'''Grasp of the Dead''' is a tier III [[Witch Doctor skill]] in the [[Zombie Skill Tree]], which causes zombie hands to erupt from the ground and attack enemies in that area.
This skill is a curse; it inflicts victims with much slower foot speed and deals damage as well. It's highly useful in the [[Arena]] PvP.
{{Skillbox
|game= Diablo III
<!-- |portrait= Arena-spectral-hand->outline2.jpg <!-- |portrait-width= -->175
|active= Active
|name= Grasp of the Dead
|user= Witch Doctor
|tree= Zombie
|description= Hands reach out from the ground attacking all , slowing enemies within 8 yards of the targeted locationby X% and dealing X-X damage per second for X seconds.
|type= Direct Damage
|quantity= Duration
|synergies= None
}}
The Witch Doctor summons undead who try attack his enemies from beneath their feetA powerful debuff. This curses the target with much reduced movement speed and deals damage as well.
==Skill Design==
[[File:Arena-spectral-hand-outline2.jpg|thumb|300px|Grasp of the Dead on a Wizard.]]
The skill is powerful, but has a very small radius of effect. Possibly this can be increased with a [[runestone]]. As it is, GotD requires precise aim and timing to hit a moving target.
 
The visual is creepy, putting what looks like brown worms that are constantly wriggling in and out of the victim.
==Skill Design==It is unknown how this This skill looks, is it a big pair of hands (was present on the pre-made from rotting flesh and bones)? or many hands of regular undead zombies? Speculate at your own risk. This skill will aid against enemies who are behind Witch Doctor in the frontal linesBlizzcon 2010 [[Arena]], attacking you while you try and was shown to get to them, cast this spell be quite effective. Flux wrote about it in his length PvP hands-on them, and they will (hopefully) get taken care ofreport. [http://diablo.incgamers. In the demo, this skill had the words "Not Yet Implemented" written com/blog/comments/hands-on it, so this skill may be changed, iterated or removed when Diablo 3 gets released.-from-blizzcon-mega-pvp-arena-report/]
::A very powerful curse, this one greatly slowed the enemy, as well as afflicting them with a sort of worming, brown, burning graphic. It’s actively unpleasant to see this on your character; you actually feel like they’re being eaten alive. And you can’t even run from it properly, in your slow motion cursed state. Hard to hit a moving target with this one since the radius of effect was very small, but hugely useful if you managed it.
==Skill Rank Table==
(legend (A) = Assumed)
Skill stats as seen at Blizzcon 2009. Figures will be altered in the final game.
*Rank: 1/5
**Hands reach out from the ground attacking all enemies within 8 yards of the targeted location.
**Hands reach out from the ground attacking all enemies within 8 yards of the targeted location. (A)
**Mana Cost: 12 mana
legend (A) = Assumed)
==Synergies==
* None Numerous [[Witch Doctor traits]] boost his damage across the board and to specific monster types, as well as increasing his casting speed. No knowntraits specifically affect Grasp of the Dead, though.
 ==[[Rune|Skill Rune]] Runestone Effects==* None No known.   ==Development==''Grasp of the Dead'' was first seen in the [[BlizzCon 2009runestone]] demo, and is a new skill. It is unknown if this skill was iteratedeffects for GotD, at least publicly.<!--<gallery>Image:Diablo_III_Logoyet.jpg|Skill use 1</gallery>==Trivia==-->
==Media==
You can find pictures in the Diablo 3 screenshot and picture gallery. Sadly, no images of Grasp of the Dead have been seen:
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]
 
 
 
==Related Articles==
*[[Zombie Skill Tree]]
 
==References==
* [http://www.diii.net/blog/comments/full-witch-doctor-skills/ Full Witch Doctor Skill Trees and Stats]
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/]
 {{Skill_navbox_zombieSkill_navbox_Witch Doctor}}
{{Skill_navbox}}