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Disintegrate

1,903 bytes added, 23:38, 7 November 2010
Hands on Report
===Hands on ReportReports== Players have had a lot of fun using Disintegrate at various demos, and have posted some useful reports on the skill's function. ===Blizzcon 2009 PvM Demo=== Flux was able to use Disintegrate while at in the BlizzCon2009 demo, and discussed it at length in his [http://www.diii.net/blog/comments/wizard-gameplay-report/P2/ BlizzCon Wizard gameplay report].
::''Disintegrate was the the most fun, or at least most talked about, [[Wizard]] skill from [[BlizzCon 2008|Blizzcon]]. Virtually everyone put a point into Disintegrate, either because they liked the name, or because they’d seen someone else using that red laser of death, and wanted to try it themselves. (I fell into the later camp.) Disintegrate has been featured in a variety of screenshots; the straight red laser line it emits is hard to mistake. When using this skill, the [[Wizard|Sorceress]] emits a laser-like beam of red energy that passes through multiple targets, dealing progressively less damage to each. What makes it so distinctive is that it stays active as long as you depress the mouse button (and have enough [[mana]]), and that it can be aimed like a beam weapon and swept from side to side. It's indisputably fun to stand there and basically hose down every enemy in sight, without moving a step.''
::''That's one of the most interesting things about using Disintegrate; that it's more effective if you're not moving. But Wizards seldom have that luxury, at least not when they're playing alone. A solo Wizard is a hit and run machine, throwing [[magic]]al projectiles, rushing back or to the sides to dodge returned fire, darting in to land a few Spectral Blade strikes, etc. Disintegrate looks like it'll be very useful against weak, ranged attackers, or else will be best used in a multiplayer game, when some other character is up front tanking, giving the Wizard the freedom to pour this one on non-stop.''
 
 
===Blizzcon 2010 Arena Demo===
 
[[File:Disintegrate-arena2.jpg|thumb|300px|Dueling Wizard action.]]
Disintegrate was also one of the main attack skills pre-assigned to Wizards in the [[Battle Arena]] in the Blizzcon 2010 demo. Flux reported on it again, from his Mega Arena Hands-On report. <ref>[http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/ Battle Arena Report: BlizzCon 2010] - IncGamers November 3, 2010</ref>
 
::Disintegrate was very useful, and the speed of it let you hit anything in a straight line, but it wasn’t very damaging, and the fact that you had to stand still to use it made it dangerous. A skill that fired out projectiles, which the Wizard could constantly have tossed out while moving, would have been awesome.
 
::...Most players, especially non-Wizards, seemed to overreact to the danger of the Disintegrate beam. It looked impressive, and sent a steady display of damage taken numbers up, but they were 12s and 15s and 20s, etc. And Disintegrate could only be used while standing still, which meant a Wizard firing it was a sitting duck. It wasn’t wise to stand and trade fire with a Wizard who had Disintegrate locked onto you, but it wasn’t enormously dangerous, if you kept moving. It just looked scary.
 
::...I’ve talked about Disintegrate a lot already. Very useful blasting, instant speed to the edge of the level, but it requires a clear line or sight, and it holds the Wizard in place whiel using it. Smart Wizards I saw used it a lot, but in bursts. Any time they had a clear shot they’d cook someone from a distance, ideally over one of the openings in the ground. The damage per second wasn’t huge, but it added up and was very easy to hit with.
[[Image:Wiz-disintegrate3.jpg|700px|center]]
 
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