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==Arenas PvP in Diablo III==
[[File:Battle-arena-new-round1.jpg|thumb|300px|A new round begins.]]
Early testing of the matches at Blizzcon 2010 showed that most of them were very quick and brutal, typically lasting less than a minute per round, with the pace of gameplay fast and fun.
[[File:Health-orb-arena1.jpg|frame|Arena health orb.]]
The only battle arena we have seen so far is a small area with several obstacles laid out symmetrically across the map, and four health globe spawn points centered in the middle.
::The characters were tweaked in some way to give them all roughly equivalent hit points. All had around 850-950 to start with (in the normal game a Barbarian in plain gear would have far more hps than a Wizard or WD of equivalent level, so perhaps the Wiz and WD had lots of trait points in +vitality, as part of the balancing?) I didn’t take note of the character resistances and defense, but they all balanced out fairly well. By that I mean the damage each char took from the spells and skills was fairly close to what those skills listed as damage. You saw the damage constantly, as numbers popped up during combat, and you could always see your own and everyone else's hit points on a bar over their heads. Even the [[Mongrels]] displayed their hit points in that fashion.
===Arena Death===
[[File:Death-barb-arena1.jpg|frame|Dead Barbarian.]]
Dying in the Arena is very common, and encouraged. Matches go quickly and without any pause between the rounds. A match last until all the players on one team or the other are dead, and this doesn't often take very long in the cramped confines of the arena. In early testing at Blizzcon 2010, most 3v3 games had a round more than every minute, with 15 minute battles winding up with scores in the vicinity of 10-7.
Dead players can no longer interact with the living. Upon death you become a ghost, able to move around and watch the action, but invisible to the others. In theory a dead player could scout enemy locations for his friends, if he had voice chat or they were playing in the same room, but this would be of very minor assistance, given the small size of the Arena and the fast pace of the action.
It's been promised that hardcore characters will die permanently in the arena, which means the image below might be the last sight a player ever sees of their beloved character.
[[File:Death-arena3.jpg|center|Dead, but only until the next round begins.]]
==Arena Evolution==
==Arena Matchmaking==
[[File:Meteor-arena2.jpg|thumb|300px|Red vs. blue teams. Pets and spells are also marked.]]
While it will be possible to play in the Arena with or against your friends in established teams, the [[D3 Team]] are going to create a large matchmaking system to allow strangers to quickly get into games against opponents of equivalent skill, any time of the day or night.
==Battle Arena Media==
==References==
<references/references>
* [http://us.blizzard.com/diablo3/world/systems/pvp.xml Blizzard's official Arena page]. Pretty, but very sparse on information.