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Monk skills

239 bytes added, 20:25, 29 October 2010
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[[File:Lightning-fists-sequence1.jpg|thumb|400px|Hands of Lightning sequence.]]
[[Hands of Lightning]]<br>
The lowest Combo skill<br>One of two lowe-level [[combo]] skill available to the Monk, this punching attack lands three not-very quick hits, dealing increasing amounts of lightning damage with each attack.
'''Description:''' Unleashes a series of increasingly powerful lightning infused punches that deal X% weapon damage as lightning damage, and has a higher chance than normal to interrupt enemy attacks.
===Lashing Tail Kick===
[[Lashing Tail Kick]]<br>
Spirit Skill<br>
A roundhouse kick that knocks back enemies.
'''Description:''' The Monk unleashes a deadly roundhouse kick, causing knockback and dealing X-X physical damage.
===Long Reach===
[[Long Reach]]<br>
xx xxCombo Skill<br>
* '''Description:''' The Monk projects lines of pure force that allow him to hit several enemies a short distance away. Deals X% of weapon damage.
[[Circle of Wrath]]<br>
Spirit Skill<br>
A nova-like blast of energy deals huge damage and heals the Monk as well. Testing with this one at Blizzcon 2010 found it hugely-overpowered at low levels, even without [[runestones]] yet activated for the Monk.
* '''Description:''' Creates a blast of holy energy that heals the Monk and nearby allies for X-X health and damages enemies for X-X holy damage.
[[Lethal Decoy]]<br>
adsf adsfSpirit Skill<br>
* '''Description:''' The Monk creates an illusion of himself composed of pure holy energy. This illusion attracts enemies to it, and then it explodes dealing X-X holy damage.
===Serenity===
[[Serenity]]<br>
adsf asdfSpirit Skill<br>
* '''Description:''' The Monk creates a shield that protects him from all incoming damage. Lasts X seconds.
===Blinding Flash===
[[Blinding Flash]]<br>adf adsfSpirit Skill<br>
* '''Description:''' Creates a flash of light that blinds all nearby enemies. Blinded enemies will not attack unless they are attacked first. Lasts for X-X seconds. Blinded enemies have a X% reduced chance to hit.
[[Holy Aura]]<br>
Spirit Skill<br>
This healing aura regenerates hit points for the Monk and his nearby party members.
* '''Description:''' Bestows the Monk and nearby allies with a holy aura that increases health regeneration by X health per second.
[[Dashing Strike]]<br>
Combo Skill<br>
A fast moving, charge-like attack, more useful for the movement than the damage dealt.
* '''Description:''' The Monk dashes quickly at the targeted enemy or location, dealing X% weapon damage plus X-X physical damage.
[[Dominate Aura]]<br>
A damage-boosting aura.Spirit Skill.<br>
* '''Description:''' Creates an aura that causes all nearby enemies to take X% additional damage.
[[Way of the Hundred Fists]]<br>
Combo Skill<br>
One of the most popular [[combo]] skills, this attack lands a crushing series of body shots on the enemy. It was shown in modified form in the [[Monk cinematic]]; used to pulverize the ribs of a [[Morlu Caster]].
* '''Description:''' A series of punches strike enemies in front of the Monk that cause X% weapon damage.
[[Exploding Palm]]<br>
Combo Skill<br>
This skill became an instant legend when the Monk debuted at Blizzcon 2009. It's a [[combo]] skill that deals two light damage hits, before the third booby traps the target with a beating hard visible above their head. If a monster dies with the heart still there, they explode in a supernova of blood, dealing substantial [[AoE]] damage to all nearby enemies.
* '''Description:''' A series of lethal strikes target enemy nerve clusters that sets up a deadly chain reaction within the target. Deals X% weapon damage.
[[Inner Sanctuary]]<br>
Spirit Skill<br>
A defensive skill that creates a small protected circle around the Monk into which no monster can enter. Spells and ranged attacks will still strike the Monk though.
* '''Description:''' Creates a protected region on the ground for X seconds that cannot be passed through.
[[Breath of Heaven]]<br>
Spirit Skill<br>
A curing, cleansing spell that removes debuffs from the Monk and his party.
* '''Description:''' The Monk banishes any harmful effects from himself and his allies, including stun, slowing, and effects that reduce defensive or offensive abilities.
[[Retribution Aura]]<br>
Spirit Skill<br>
An [[aura]] that reflects damage back at the monsters.
* '''Description:''' Creates an aura that reflects damage back at enemies, dealing holy damage equal to X% of the damage inflicted. When activated, this ability will damage all nearby enemies for X-X holy damage over X seconds.
[[Sweeping Wind]]<br>
adfa asdf [[combo]] Combo skill.<br>
* '''Description:''' The Monk sweeps his weapon in a circle, forming a barrier of force that deals X% weapon damage to every enemy hit. Can hit enemies multiple times.
[[Resist Aura]]<br>
adsf adfSpirit Skill<br>
* '''Description:''' The Monk creates an aura that protects him and his allies, increasing all resistances by X points. For the first X seconds after this aura is activated, all resistances are increased by an additional X points.
[[Seven Sided Strike]]<br>
Spirit Skill<br>
A very powerful attack, when used in Blizzcon 2009 this skill allowed the Monk to teleport to an enemy, to strike it or other nearby enemies five times, and all without ever being hit in return. It was expected to be [[nerfed]], and has not been seen in action since.
* '''Description:''' Unleashes a fury of attacks striking nearby enemies X times for X% weapon damage for each hit.
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