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Armor

525 bytes added, 11:00, 30 September 2010
Class-Specific Armor
===Class-Specific Armor===
Unlike the many [[Class-Specific Weapons]], armor in Diablo III is not limited by class. All classes can equip all types and quality levels of armor (with possibly some exceptions for shields). [http://diablo.incgamers.com/blog/comments/bashiok-on-class-specific-items-part-two/]
::[[Bashiok]]: There still aren’t any armor restriction planned. Armor is a different issue as it’s shown in much the same was as Diablo II, so more types don’t actually increase the animation/modeling costs like weapon types would.
 
 
 
==Individual Armor Appearance==
 
There are eighteen different basic armor looks for each character. Armors will have similar names, like leather armor, chain mail, plate mail, etc. When equipped, these items will look very different for each character, as has been the case in previous games in the series. [http://diablo.incgamers.com/blog/comments/wds-wont-just-wear-leaves-after-all/]
 
::The Witchdoctor’s thematic palette is proving to be very broad. He can wear a lot of cool armor and still look like a Witchdoctor.
==Armor Ratings and Stats==