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Weapons

305 bytes added, 00:18, 30 September 2010
Weapon Types
==Weapon Types==
The following weapon types have been [[Known_Items_Listing|confirmed as returning]] in Diablo III. These weapons were seen in gameplay movies, during play demos at Blizzcon, or were mentioned by Blizzard employees. [http://diablo.incgamers.com/blog/comments/more-melee-weapon-types/]
* [[Axes]]-- One-handed and two-handed versions.
* [[Bows]] -- Not seen since the 2008 WWI gameplay movie.
* [[Crossbows]] -- Not yet confirmed.
* [[Daggers]] -- A wand-like mage weapon, distinct from swords in Diablo 3.
* [[Fist]] -- Fist weapons are used by [[Monk]]s for hand-to-hand combat, and can be dual-wielded. They are similar to the {{iw|Assassin Assassin}} claws from Diablo 2.
* [[Maces]]-- One-handed and larger two-handed types are available.* [[Orbs]] -- A Wizard-only item that's held in the off-hand. Not used for blocking; just bonus properties.* [[Polearms]]-- Large two-handed weapons. Barbarian only?
* [[Shields]] -- Probably '''not''' a weapon in Diablo 3, since no character attacks are known to use them.
* [[Staves]] -- Short staves are like larger wands, and can be held one-handed by spell-casters. Longer staves are [[Monk]] weapons.
* [[Spears]]-- Barbarians only? * [[Swords]] -- One-handed and two-handed have been seen. Some classes can not use 2H swords.
* [[Throwing]] -- Not yet confirmed. Possibly they will return in an expansion?
* [[Wands]] -- Wizards and Witch Doctors only.
 
==Dual Wielding==