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Champion
,→Diablo 3 Champions
* '''Fanatics''' were faster than usual. It's presumed they are similar to the Diablo 2 Berzerkers, who gained 100% more speed and 70% more Attack Rating.
* '''Frenzied''' were very fast but also took a long time to kill, unlike their D2 versions.
* '''Possessed''' took much more damage to finish off, though I don’t think they actually had didn't appear to have 12x the hit points of their normal types, as they do in Diablo 2. If they added any more special bonuses I didn’t notice it they weren't noticeable during the combat.
In addition to their inherent Champion class bonuses, some of the Diablo 3 Champions spawned with boss modifiers as well. More testing will be required to figure out the rules for this; if some always get bonus modifiers, how randomly they are assigned, etc. These modifiers made the Champions considerably more difficult.