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3,002 bytes added, 22:17, 7 August 2010
June 2010
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==July 2010==
 
 
{{blz}} July 9, 2010 -- [http://diablo.incgamers.com/blog/comments/disintegrate-runestone-surprising/ @Diablo teases that Wizard] spell [[Disintegrate]] has very odd effects with [[Runestone]]s.
 
{{oth}} July 8, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-2010-anniversary-mosaic-result/ The Diablo 2 Tenth Anniversary] Community Mosaic Project kicks off. Official page here: [[Diablo 2010 Anniversary Mosaic.]]
 
{{blz}} July 7, 2010 -- An @Diablo tweet [http://diablo.incgamers.com/blog/comments/diablo-twitter-a-d2-boss-returning/ about a "memorable" returning D2 monster] sets off a deluge of speculation.
 
{{blz}} July 7, 2010 -- The [[Real ID]] B.net [http://diablo.incgamers.com/blog/comments/real-id-comes-to-the-b.net-forums/ forum debacle begins with the official] announcement and much angry user feedback. [http://diablo.incgamers.com/blog/comments/b.net-forums-real-id-reactions/ Dozens of opposing opinion pieces] ensue, along with Blizzard explanations. A [http://diablo.incgamers.com/blog/comments/vote-real-id-on-the-b.net-forums/ community vote reveals] overwhelming opposition. [http://diablo.incgamers.com/blog/comments/rumour-blizzard-realid-unpopular-internally/ Rumors of intense internal opposition] surface. [http://diablo.incgamers.com/blog/comments/penny-arcade-on-real-id/ Penny Arcade weighs] in. The [http://diablo.incgamers.com/blog/comments/eff-criticise-blizzards-real-id/ EFF voices their] opposition. And Blizzard finally buckles under the combined weight of the criticism and [http://diablo.incgamers.com/blog/comments/blizzard-buckles-on-real-id/ rescinds the real names on the forums] requirement.
 
[[File:Realid-penny-arcade1.jpg||center|thumb|400px|[http://www.penny-arcade.com/comic/2010/7/9/ Penny Arcade] weighs in on Real ID.]]
 
{{blz}} July 6, 2010 -- The most [http://diablo.incgamers.com/blog/comments/epic-barbarian-armor/ epic Barbarian armor] completed? A few days later, Bashiok [http://diablo.incgamers.com/blog/comments/epic-armor-is-a-bad-thing/ explains that "epic armor" refers] to the appearance being the coolest of all armor options, not necessarily the best statistically.
 
{{blz}} July 4, 2010 -- [http://diablo.incgamers.com/blog/comments/zombie-vomit-and-animal-themed-armors/ Recent tweets on the 4 player max] for co-op, and animal-themed armors. [http://diablo.incgamers.com/blog/comments/twitter-with-more-on-animal-armors-and-amusing-bugs/ Follow-ups explain] the 4 player max and explain that the animal themes are cosmetic.
 
{{blz}} July 2, 2010 -- [http://diablo.incgamers.com/blog/comments/skill-rune-effects/ Bashiok confirms that Mercs] are still in the game, and that skill runes still do cool things.
 
{{blz}} July 1, 2010 -- [http://diablo.incgamers.com/blog/comments/max-level-and-more-on-skill-caps/ Bashiok takes back all of his] June comments about max skill caps, and teases a "99 vs. 100" max level debate.
 
 
{{blz}}June 20, 2010 -- Bashiok on [http://diablo.incgamers.com/blog/comments/blizzard-on-characters-sharing-skills/ characters sharing skills] and the gameplay pros/cons.
{{blz}}June 19, 2010 -- Bashiok announces that [http://diablo.incgamers.com/blog/comments/skill-caps-increase-on-nm-hell/ skill caps will increase] by 5/10/15 with each difficulty level. And then [http://diablo.incgamers.com/blog/comments/max-level-and-more-on-skill-caps/ takes it all back ] a couple of weeks later.
{{blz}}June 18, 2010 -- Bashiok on [http://diablo.incgamers.com/blog/comments/updates-on-fury-skills-and-potions/ Fury, skills, and potions].