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Created page with ' Contents [hide] 1 Background 2 Attributes and Skills 2.1 Attributes 2.1.1 Starting Attributes 2.1.2 Attribute Increase Per Level 2.2 Chain Lord Skills 2.2.1 Weapon Mastery …'
Contents [hide]
1 Background
2 Attributes and Skills
2.1 Attributes
2.1.1 Starting Attributes
2.1.2 Attribute Increase Per Level
2.2 Chain Lord Skills
2.2.1 Weapon Mastery Skills
2.2.2 Summon Skills
2.2.3 Cursed Arts Skills
3 Development
4 Trivia
5 Media
6 References
[edit] Background
Diablo III Class [e]
[[image:|200px]]
Chain Lord
Role: Caster/Martial Artist
Primary Attributes: Willpower/Desterity/Strength
Class Skills
Weapon Mastery Skill Tree
Summon Skill Tree
Cursed Arts Skill Tree
Background
Origin: Xiansai
Affiliation: None. Vizjerei (former), Zann Esu (former)
Friends: Barbarian, Necromancer and Assassin
Foes: Vizjerei, Yshari Sanctum, Valthek
Use this space to fill up with a lore background description of the class. Feel free to create subheadings if specific topics need extra attention.
If it starts to become pages and pages, you might want to shorten it and make a new lore article, something like Wizard (lore).
The Chain Lord is a Necromancer/Assasin type character whose weapon focuses are Chains, Hooks and Nunchucku, still can bring back the dead and now can do an all new branch called The Cursed Arts witch are the martial art skills of the Assassin mixed with the curses of the Necromancer
[edit] Attributes and Skills
No text is really needed here. Fill these out if you can. If not, then hide it with an html comment until we get more info from Blizzard.
[edit] Attributes
[edit] Starting Attributes
Strength: x
Dexterity: x
Vitality: x
Willpower: x
Life: 20
Mana: 80
[edit] Attribute Increase Per Level
Strength: x
Dexterity: x
Vitality: x
Willpower: x
[edit] Chain Lord Skills
Replace text to fit the new class:
The Chain Lord skills are arranged into to three distinctive skill tree categories:
Weapon Mastery
Summon
Cursed Arts.
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.
For the individual tree headlines, try to include a 150px example image to the left that shows a typical spell from that skill tree. Write a short (but not too short) description of the skill tree. Replace text as necessary.
[edit] Weapon Mastery Skills
The Weapon Mastery tree skills specialize in the manstery of chain based weapons, making the Chain Lord capable of new skills and chain oriented attack techniques
[edit] Summon Skills
The Summon tree skills consists of many seamingly evil summoned beasts, demons and undead, including a Golem made of chains and hooks
[edit] Cursed Arts Skills
The Cursed Arts tree skills are reminesients of Mortal Kombat and DBZ, with abiltities like Bone Release, where s/he makes blades of bone come out of their wrists or Doubled Arms where two extra arms form from his/her ribs
[edit] Development
Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the skills article.
[edit] Trivia
Hide this section unless there really is some trivia about the class. Add the class to the Category:Trivia category as well if you add info here.
[edit] Media