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Horror

3,026 bytes added, 16:38, 24 February 2010
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Screenshots seem to back up this appraisal, though we'll have to see more first hand descriptions of the game to know how well the D3 Team carries this approach through the entire game.
 
 
=Gruesome Imagery=
 
[[File:Gore-montage.jpg|frame|thumb|300px|Gruesome and gory images from Diablo 3 screenshots.]]
There is no shortage of bloody scenes and gruesome imagery in Diablo 3. One fan collected a bunch of representative images and worked them into a collage, just to prove it.
 
There are quite a few screenshots and other images that have similar material in them. Enough that there's "gore" tag in the Image Gallery.
* Images [http://diablo.incgamers.com/gallery/search.php?keywords=gore tagged for "gore" in the] Image Gallery.
 
 
=Content Restrictions and Mature Rating=
 
One problem with making the game as gruesome and bloody as previous titles in the series is that the game is marketed and sold internationally, and many nations, especially in Europe, have strict ratings guideslines about how much violence, blood, and gruesome content can be shown in a game. This forces lots of action and horror games to censor themselves, in order to be released in those regions.
 
[[Jay Wilson]] spoke about this in an interview from Blizzcon, August 2009. [http://www.wired.com/gamelife/2009/08/diablo-iii/]
 
::'''''Wired.com:''' Are you thinking it’s possible to turn off the blood completely? Or simply change the blood color?
::'''Jay Wilson:''' Yeah, we’re going to have to be able to turn off blood, change the color and things like that, because you can’t have red blood in some regions, regions that we would very much like to sell the game in. So we definitely build everything, that every bit of gore, in a deposited manner so that at a future date, we can go through and change it all or turn it off. In terms of what kind options we give, we actually give within a particular version. We’ve haven’t nailed it down, but if you turn down the gore, you can actually change it to not have red blood. That seems to be really the sticking point for a lot of people because a lot of times we use blood as feedback. And so if we take that out, that actually hurts the gameplay. But we can change the note of that feedback so that it’s something that people are more okay with.
 
::'''''Wired.com: '''You’ll obviously have to edit content for regions like Germany and Australia, but what about China? Is that a more difficult case?
::'''Jay Wilson:''' Definitely for regions like Germany and Australia, we will have to change blood if we’re going to sell there. And that’s fine. Those are the standards for those regions, and we don’t really have a problem with catering to what they need and what they want. But China’s going to be hard for us. Because a lot of the restrictions there are really… we may not be able to do them. It may not be possible. With our relationship with NetEase, we recently got new information about what China really wants, and it’s a lengthy list. It’s really hard for us to cater to. We’ll try. There’s no reason we wouldn’t want to go there, but there is a certain point where we’d have to redo so much of the game that it’s not viable anymore.
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