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Cheat

12 bytes added, 04:43, 28 January 2010
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[[Diablo I]] and [[Diablo II]] are plagued by hacks[[hack]]s, and Diablo I even had a very common "[[dupe]]" [[exploit ]] that many used in the earlier versions of the game, that Blizzard had problems to patch away. Many players are worried that [[Diablo III]] will be equally plagued by cheats and hacks. The difference is that Blizzard have learnt a lot from making [[WarCraft III]] and [[World of WarCraft]], in terms of stopping hacks. There certainly ARE some hacks in 'WoW', but they are easily recognized by Blizzard, and the hacker will get banned permanently. The new account system in [[Battle.net 2.0]] will also help making people accountable for their actions. Two strong reasons for an almost hack-less environment in Diablo III are:* Blizzard has a whole team made up to stop hackers and exploits. they They have become significantly better at what they do as they have gotten experience through other Blizzard games.
* Even if some new hacks can't be stopped initially (or perhaps ever), the [[Warden]] as well as the WoW client will know that a hack was made, and that copy of the game will then never again be surfing Battle.net, as soon as measures have been taken.