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No change in size, 06:26, 8 January 2010
November 2009
{{blz}} 24 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-act-3-and/ Bashiok on Act 3 testing], non-linear game construction, and Diablo timeline ret-con efforts.
[[File:Tl-vs-d3-3.jpg|thumb|300px|Torchlight vs. Diablo 3.]]
{{int}} 23 November, 2009 -- [http://diablo.incgamers.com/blog/comments/travis-baldree-on-d3-vs.-torchlight/ Travis Baldress, lead dev of Torchlight] talks about the similarities with Diablo 3.
{{int}} 23 November, 2009 -- [http://diablo.incgamers.com/blog/comments/rob-pardon-on-d3s-release-date/ Rob Pardo] on Blizzard announcing their games too early.
{{blz}} 21 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-character-clipping/ Bashiok on character clipping], i.e. the characters can walk through each other in Diablo 3. This one created enough controversy [http://diablo.incgamers.com/blog/comments/bashiok-on-character-clipping-part-2/ for a follow up post] a few days later.
{{blz}} 18 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-color-blindness-and-ninjas/ Bashiok on color blindness] and why there won't be any Ninja/Samurai classes in Diablo 3.
[[File:Tl-vs-d3-3.jpg|thumb|300px|Torchlight vs. Diablo 3.]]
{{blz}} 17 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-two-handed-weapons/ Bashiok provides illumination into the ongoing debate] over how to make two-handed weapons viable.
{{blz}} 15 November, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-ii-patch-1.13-news/ Bashiok on the latest v1.13 delay/denial] and why the aged infrastructure that powers Battle.net can't take na' more. (So [http://diablo.incgamers.com/blog/comments/diablo-ii-patch-1.13-increased-stash-no-more/ no bigger stash] for you!)