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Pretty much like the Energy Blades from the Holy Power skill tree, but they shine in purple. The mage activates two blades of magical purple energy - one for each hand. Looks pretty much like the Star Craft Zealot. To avoid plagiarism the blades should look like fans. Press the skill button to activate the blades and press it again to deactivate them. Deactivation doesn't cost mana. If you are wearing a shield, the blade is only on the right hand. These blades are used for melee combat - the mage slices enemies.
The mage summons a big sword of purple energy in her hands. Press the skill button to activate the blade and press it again to deactivate it. Deactivation doesn't cost mana. The sword is two handed, but if you have a shield, you will be able to hold it with one hand, but the damage will be lower. The attack speed is normal. The damage is magical and physical. The sword also steals life and mana per hit - more than Shadow Blades. There is a chance to blind enemies. Costs Mana.
The mage raises her hand and on the cursor position a white sphere appears and grows in less than half a second to up to 3 meters diameter. Its center is like a white star. The sphere affects nearby enemies in its range by scattering them, knocking them down and stunning them for a while. Enemies that are higher level will not be affected, so add points to the skill. After the sphere has grown its center starts to shine and there are white rays that move from its edges to center. Then the sphere with the rays shrinks to center and disappears. A similar spell was shown in one episode of The Legend Of The Seeker serial - the one with the magical maps. If you accuse me for plagiarism I will accept your critique, but I did everything possible to make the spell look different.
This Nova looks pretty much like the classical Sorceress skill, but it comes from the waist of the mage and its color is violet. The Shadow Nova affects the enemies by dealing some magical damage, but its main thing is that it steals mana. The more enemies in the range, the more mana stolen. Costs mana.
The mage raises her hand and a purple star shines high above her head. The star falls in a parabola to the selected enemy and strikes. When the star strike the enemy it emits a purple Nova that hurts the enemies nearby. The damage is magical and physical.
The mage raises her hand above her head and a ruby red light shines on top of it. Then the light emits ruby red rays that strike the nearby enemies. The more enemies, the more rays. Each ray shines for a second and disappears. Then if the enemy is still alive, another ray appears. The rays appear in a fast sequence, not simultaneously. The more you hold the button, the longer the ray attack. The damage is magical. The range of the spell is limited. Costs mana per second.
A passive skill that increases the damage of all Shadow Spells, '''but ''decreases'' the damage of the Holy Power spells'''. That's the prise for being a shadow Aurian Mage - your holy power fades.
A passive skill that increases the percents of Life ands Mana stolen for all Life and Mana stealing spells.
The mage raises her hand and a thick blue fog appears around her body, grows quickly and covers almost the whole area on the screen. When the mage moves, the fog follows her slowly. Enemies in the fog have difficulties to see the mage and their resistances are slightly lowered. For the mage enemies in the fog can be easily seen, because there is a white glow around them. Enemies that are higher level will be able to see the mage, so add points to the skill. The for exists for one minute and then it fades away. After the fog has disappeared there is a 2 minutes casting delay. Costs mana.
The mage raises her hand and draws a thin transparent magic wall that shines in cyan blue. Actually the wall is presented by a bright cyan blue line on the ground and there are rays of cyan blue light coming from it, that form the wall. Hold the skill button and draw the wall with the mouse. The longer the wall, the more mana cost.
The mage raises her hand above her head, a bright purple light shines on top of it and it emits purple lightnings that strike the nearby enemies and drains and steals their life. There can be up to 5 lightnings at a time, affecting 5 enemies. The more you hold the button, the longer the lightning attack and the more life stolen per second. Costs mana per second.
The mage raises her hand and wings a bubble that is three times bigger than her head. There are purple lightnings dancing on the bubble's surface. When the bubble reaches the enemy it grows around him and traps him inside. It can also trap the enemies nearby. The foes trapped cannot get out. The bubble steals their life and mana and gives them to the mage. The mage can drain life and mana even above the limits of the Life and Mana orbs. This is how you can grow stronger until your Life and Mana restore to their previous quantity.
The mage can cast this spell to her and to allies. The spell enchants your armor and it returns melee damage to enemies. The damage returned starts from 60% and increases with 10% per skill level. The Thorns Armor exist for two minutes and then it fades away. There is no casting delay. Costs mana.
The mage activates a big purple shield /sphere with purple edges/ that has 3,5 meters diameter. The shield doesn't let the enemies pass it and absorbs missiles. When an enemy touches the shield, he is knocked back and stunned for a while. The shield also deals some magical damage when enemies touch it.
The ability to move objects with your mind. The mage can even move her enemies. Using the mouse to mark the target you can drag an object or an enemy (while holding the skill button – right mouse), accelerate it (him) in the desired direction and throw it (him) away (releasing the button).
Using this skill you can throw different objects to your opponents or you can grab a zombie and throw it towards the rest to knock them down or scatter them. Of course you can scatter them by grabbing and throwing them one by one. This skill shouldn’t work to bosses or maybe you should only move them back. When an enemy hits the rest or the ground he takes damage as well all the enemies struck.
The mage raises her hand and draws a mystic rune in the air. The same rune appears on the selected enemy's head. Then the enemy fights on your side. Using the skill on an enemy that is already on your side will cause his immediate death. The enemy fights for you until he gets killed or until you kill him. This is how you can make a small army of Mind Controlled creatures /up to 12/.
Like the Wisp Of Light skill. The ability to call Shadow Wisp - a bright sphere that shines in purple and there are thin rays of purple light coming out of it, making it look like a big purple star. The wisp is twice bigger than the mage's head. The Shadow Wisp flies around the mage and when it see an enemy, it approaches him and attacks. The Shadow Wisp attack is presented by a purple chain lightning /like Electrocute of the Wizard/ that deals magical damage to enemies and also steals mana from them. The more enemies, the more mana stolen.
The mage raises her hands and purple flames form a sphere around her body. Looks pretty much like Dark Archon from Star Craft. Then all the Shadow Spells have dramatically increased damage. The percent of mana and life stolen, when using life and mana stealing abilities, also increases slightly.