12,486
edits
Changes
ADVERTISEMENT
From Diablo Wiki
m
::''::''::''====After Completion====This of course just sends the hero off to the next quest::''::''I've been speaking with [[Lord Jerhyn]], and I sense that he is becoming more and more agitated by something. You should try to talk to him again. If he still won't take you into his confidence, seek to prove yourself a bit more. I gather that his respect for you is growing.::''::''===Arcane Sanctuary===::''====Quest Tips===::''=::''I very much doubt that [[Horazon ]] still lives in his [[Arcane Sanctuary|Sanctuary]]. He possessed great power and influence over demons[[demon]]s, but even that may not have been enough in the end. One of his notoriety cannot easily remove himself from the vengeful reach of [[Burning Hells|Hell]].::''::''I've been thinking about the problems in [[Jerhyn]]'s palace. Perhaps this has occurred to you as well... If those cellar passageways lead to the [[Arcane Sanctuary]], then that is where the demons came from. Horazon's haven must have been breached!::'' ====After Completion====::''You must move quickly now, friend, for [[Diablo ]] is undoubtedly close to finding what he seeks. Find the [[Tomb of Tal Rasha ]] before he frees the [[Lord of Destruction]].::''::''===The Summoner===::'' ====Quest Tips===::''=::''The appearance of the mage you describe sounds like one I met back in [[Tristram]]. Many [[Vizjerei ]] came to fight against [[Diablo]], the Lord of Terror. Perhaps, this is one of them. You know, fate seems to have frowned upon all of the heroes who confronted that terrible [[Evil]]. Take care or the same may happen to you.::''
::''::''I hope that this false Summoner found peace in death. Unfortunately, it is more likely that he will be dragged down into [[Burning Hells|Hell ]] by the demons [[demon]]s he was bound to. Let this be a lesson to you... [[Demonic magic ]] is a quick path, but its powers are seductive and deadly.::''::''
no edit summary
====Quest Tips===::''=::''The [[Horadrim|Horadric ]] mummies were created to protect the tombs, but [[Radament ]] is far from his burial chamber. Given the aberrations that have been witnessed lately, it comes as no surprise that even the ancient guardian spells have begun to unravel. Be wary of this as you venture farther into the desert.::'' ====After Completion===::''=::''If you haven't already, tell [[Atma ]] that [[Radament ]] is dead. It may help to ease the weight of her mourning.::'' ===The Horadric Staff===This quest is given when you find the [[Horadric Scroll]] that [[Radament]] is carrying and talk to [[Deckard Cain]].::''====Upon Given====::''Ahh... The lost [[Horadric Scroll]]! What a fortunate turn of events... As the last living [[Horadrim]], I alone have knowledge of its meaning. Now, to read the Horadric runes it bears. Hmmm... The Horadric Mages, after binding [[Baal ]] within [[Tal Rasha]], magically sealed off his Burial Chamber from the mortal realm. Those same Mages also crafted fearsome [[Horadric Staff|Horadric Staves ]] and imbued them with the special power to open the Chamber's hidden door. After nearly losing one to the thievery of a rogue [[sorcerer]], they divided all the Horadric Staves into two parts - wooden shaft and metal headpiece - hiding them separately to safeguard them. The Horadrim foresaw our current plight and designed the hiding places to reveal themselves to worthy heroes like you. Collect both parts of a Horadric Staff and unite them using a [[Horadric Cube]]. Then, you may enter [[Tal Rasha's Burial Chamber]].::''====Finding Viper Amulet====::''The [[Viper Amulet ]] you bear is actually the headpiece of a Horadric Staff! Yes... You have an uncanny knack for finding rare and valuable artifacts. Of course, you'll have to use a Horadric Cube to combine the headpiece with the shaft.::'' ====Finding Staff of Kings====::''The [[Staff of Kings]]! You astound me, my friend. You have discovered the shaft portion of a [[Horadric Staff]]. I trust you know how to use a [[Horadric Cube ]] to unite the shaft with its headpiece.::'' ====Finding Horadric Cube====::''You have quite a treasure there in that [[Horadric Cube]]. According to [[Horadrim|Horadric ]] lore, the Cube can restore a [[Horadric Staff]]. To do it - use the Cube as you would a scroll. When the Cube opens, place both pieces of the Staff into it and use the Cube's transmute power. You'll be pleased to know that the Cube has other alchemical uses as well... Six gems plus one sword transmute into a socketed long sword. You may also transmute two quivers of crossbow bolts into one quiver of arrows, while two quivers of arrows yield one quiver of bolts. I must leave it to you to discover other formulae.::'' ====After Transmuted====::''Excellent! You have a [[Horadric Staff]]. Carry it with you into [[Tal Rasha's Tomb]]. Find within the Tomb the chamber whose floor is inset with the Circle of Seven Symbols. Place the Staff into the receptacle you find there. That will open the secret passage into [[Tal Rasha's Burial Chamber]]. But, be prepared for a fight - you'll likely have to kill [[Tal Rasha ]] to destroy [[Baal]].::''::''===The Tainted Sun===::''::''====Quest Tips====::''::''[[Drognan ]] may have some advice on this matter. Hmm... I think I'll speak with him myself.::''
::''The source of this spell is probably a magical altar. It will not be enough to kill the Claw Vipers. To reverse the spell you must destroy the altar.
===After Completion===
==The Seven Tombs==
::''