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Shoulder breaking - causes slower attack, lower Damage /Strength/ and lower Dexterity.
Rib breaking - causes slower movement, lower Dexterity and Defence.
Arm breaking - causes slower attack, lower Damage /Strength/, lower Dexterity and lower Defence, or if holding a shield - also lower Chance to Block.
Wearing armor decreases the chance to break bones. When attacked there's a random chance to break different parts of the body. When a bone is broken, a diagram displays it and there is a text that says what is broken. When breaking bones, there is a sparkle like the critical strike, but it's red. To heal fractures, you must drink special potions - Fracture Potions - each potion heals one fracture.
Mace class weapons should also break bones.