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[[Image:Forgotten Tombs mob map.jpg|thumb|right|300px|Mob map from now defunct Diablo3Fans.net]]
The '''Forgotten Tombs''' was are part of the first "dungeon-like" environments that Blizzard shown for catacombs the hero who killed Diablo 3in Tristram went through. They are presumed to can be located in reached from the [[Leoric HighlandsTristram Cathedral]]just like in the original game, or border through the whole the meteorite created when it hit the cathedral. The Forgotten Tombs lead out to them, and you enter into the dungeons from [[New TristramLeoric Highlands]].
==Relation to Diablo I==
These dungeons are said by the [[D3 Team]] to be a re-interpretation of the old dungeons underneath Tristram. The Forgotten Tombs are part of the labyrinth of the first game, only with updated graphics for the new millennium, including new and old enemies. Classics like [[Skeleton]]s, [[Zombie]]s etc returns, but new enemies like [[Ghoul]]s and [[Grotesque]]s have started invading the tombs.
==Forgotten tombs Mapmap==
We only have one map of the forgotten tombs, from the [[WWI 2008]] gameplay trailer. Mind you this is a dungeon that is subject to [[randomization]], and will be different every time you try it. For the purpose of previewing how it CAN look, you can see the map on the right.
The rich colour palettes of the dungeon helped spur the [[art controversy]] of some especially avid Diablo I/II fans.
[[Image:Screenshot_19.jpg|thumb|left|[[Zombie]]s assemble in the forgotten Tombs.]][[Image:Screenshot_20.jpg|thumb|left|[[Berserker]]s waiting to maim and kill.]]
==Development==
The Forgotten Tombs was the first "dungeon-like" environments that Blizzard shown for Diablo 3. The first view of it was not random, but in the final game it will be.
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