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Dune Thresher

3,024 bytes added, 04:16, 15 September 2009
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==Development Background==The Dune Thresher was the subject of a presentation during the [[Imagehttp:Mon-dunethresher-concept1//www.diablowiki.jpgnet/BlizzCon_2009_Panel:_Diablo_3_Heroes_and_Monsters|thumb|left|250px|Concept art of a Dune Thresher.Diablo 3 Heroes and Monsters panel]] at [[BlizzCon 2009]]These beasts travel silently under the dunes, and attack surprised land-based victims, dragging them down under the surface. Due to the fact that the Threshers attack from the sand, many believe that they are safe as long as they travel on solid rock. This is a dangerous misunderstanding, as it's quite common for the Thresher to attack quite far up on the rock and literary drag their victim with them down below the sand dunes, likely suffocating the victim, unless it's killed before that. The attack following is made with not a jump from the sandy depths up unto the rocks. Professional Thresher-hunter [[Franklin Burroughs]] says that an experienced hunter could possibly survive such an attackdirect transcript, but it summarizes the average city-dweller would be "lunch"panel discussion.
'''The Dune Thresher<br>'''
Work in Progress<br>
AKA "Sand Shark"
When hunting, it will generally not chew itThis monster was largely inspired by the monsters in the movie ''Tremors''s pray. Those were crazy carnivorous giant worms that lived under the desert. They ate anyone they caught standing on the sandy surface, but rather let the effective juices of it's digestive system take care of it, essentially melting the pray alivewere unable to reach anyone who stood on a rock outcropping.
We liked the idea of the sand being dangerous in D3, and tried to use this monster for that purpose in the sandy desert areas. He's been very tricky to get working properly, and that's got a lot to do with his behavior being too complicated to work smoothly with the speed of Diablo 3.
The Dune idea is that the Sand Thresher uses would submerge, but only when he's on the rhythmic sound of footsteps to determine what creature is a potential mealsand. He can't burrow under other surfaces. Also, and where they arewhen he's submerged he's invulnerable. Experienced hunters will adapt by walking slightly more irregular as well as careful, regardless if itYou can only attack him when he's on rock or on the dunesabove ground.
Our original idea was to let him attack while he was under the sand. This was going to be a nasty sneak attack, one that players could not fight back against. They'd have to run to a rocky section or a road where the Thresher couldn't attack, since we wanted players to have to play more tactically.
These Dune Threshers once lived in the more settled localesThe idea was cool, but was driven away to the deep desert wastes of the [[Borderlands]] a long time agoit didn't really work. The average city dweller will rarely ever players were confused by this. They couldn't see a the Thresherwhen he was underground, and didn't know what was happening. Every so oftenThe Thresher has a dorsal fin, however, whether due to injury or old age, one but it wasn't very visible in all of these unholy beasts ventures to the edge of civilization to feast screen chaos and battles going on the frail human animal. When this happens a professional hunter is called in to put an end We had some cool diving animations to make the threatThresher more visible, but even with those he wasn't obvious enough.
Even when players did see him, he didn't work, since players just ignored him. There was no reason to hang around and wait for the Thresher to come to the surface, when it was easier just to run to the next screen to find more non-hidden enemies to fight.
When hunting a Dune Thresher, direct combat The fix we eventually used is inadvisable. Itwhat's much easier, as well as safer, to rely on hunting [[Scavenger]]s, subduing them and using them as baitsin the game now. Other burrowing animals could potentially also be used, but the thresher needs We're trying to be interested in play up the movements idea of the animalsThresher as a shark, and like the scavengers have the added advantage of hurting the Thresher from within itoriginal working name. He's stomacha hunter, a stalker. Now he moves very fast while underground, often killing the beast before they themselves expire due to the acid contents of the Thresher stomachand closes in quickly. If they fail to cause lethal damage to the ThresherHe can no longer attack from underground, it's possible to use attached chains to drag so he swims under the monster up player and then emerges right next to permanently disable itthem, ready for combat.
That's pretty fun, and he's a cool monster, and is very effective against ranged attackers, who don't like monsters they can't hit appearing out of the ground beside them. But the Thresher isn't at all what we wanted initially, which was a creature that interacted with the environment and forced players to do the same, and to play tactically. So we're still working on it, hoping to improve it eventually.
 ==Game Lore==[[Image:Mon-dunethresher-concept1.jpg|thumb|left|250px|Concept art of a Dune Thresher.]]The Dune Thresher is described in an entry from [[Writings of Abd al-Hazir: Entry no. 0005|the journal of Abd al-Hazir]]: ::''These beasts travel silently under the dunes, and attack surprised land-based victims, dragging them down under the surface. Due to the fact that the Threshers attack from the sand, many believe that they are safe as long as they travel on solid rock. This is a dangerous misunderstanding, as it's quite common for the Thresher to attack quite far up on the rock and literary drag their victim with them down below the sand dunes, likely suffocating the victim, unless it's killed before that. The attack is made with a jump from the sandy depths up unto the rocks. Professional Thresher-hunter [[Franklin Burroughs]] says that an experienced hunter could possibly survive such an attack, but the average city-dweller would be "lunch". ::''When hunting, it will generally not chew it's pray, but rather let the effective juices of it's digestive system take care of it, essentially melting the pray alive. ::''The Dune Thresher uses the rhythmic sound of footsteps to determine what creature is a potential meal, and where they are. Experienced hunters will adapt by walking slightly more irregular as well as careful, regardless if it's on rock or on the dunes. ::''These Dune Threshers once lived in the more settled locales, but was driven away to the deep desert wastes of the [[Borderlands]] a long time ago. The average city dweller will rarely ever see a Thresher. Every so often, however, whether due to injury or old age, one of these unholy beasts ventures to the edge of civilization to feast on the frail human animal. When this happens a professional hunter is called in to put an end to the threat. ::''When hunting a Dune Thresher, direct combat is inadvisable. It's much easier, as well as safer, to rely on hunting [[Scavenger]]s, subduing them and using them as baits. Other burrowing animals could potentially also be used, but the thresher needs to be interested in the movements of the animals, and the scavengers have the added advantage of hurting the Thresher from within it's stomach, often killing the beast before they themselves expire due to the acid contents of the Thresher stomach. If they fail to cause lethal damage to the Thresher, it's possible to use attached chains to drag the monster up to permanently disable it. ::''We currently lack information to tell whether or not the meat of a Thresher is at all edible, or if the only reason to hunt them would be to diminish their murdering attacks.''