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→Skill Caps
Bashiok spoke to this issue in a forum post in May 2009. [http://www.diii.net/blog/comments/diablo-iii-skill-trees-innovative-overhaul/]
::''Currently we’re envisioning the majority of skills to be capped at 5 points, to begin with. As a form of progression we’re we're planning for players to be able to increase the point caps of skills. More than likely to a maximum of 15. It’s It's a system that’s still under heavy design, but the fact of choosing and increasing key skills beyond their initial cap is important to this new unified tier system.''
Blizzard has not given any word on how these increased skill caps would be enabled, whether by Clvl requirements, quests/in-game achievements, item bonuses, or something else. Like the other features, it's under construction and will change between now and the game's release.
There has been talk of [[rune]]s affecting the skill caps, or perhaps a secondary limited "skill point" system that lets you increase the cap of individual skills further.
==Skill Display==