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Inner Sanctuary

52 bytes removed, 12:40, 1 September 2009
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There was no need for additional defence at any point during the [[BlizzCon 2009 demo]], so this spell isn't overly tested yet, since it wasn't very necessary. At least not for the (intentionally) overpowered Monk.
When cast, this skill creates a large rune on the ground, with a Stop Time-like bubble shield in the middle on which stands the Monk. It appeared to be impermeable to [[melee]] attackers; the [[Fallen]] I used it against couldn't penetrate, at lestleast. They could reach through it, though. A [[Fallen Overseer]] had enough range to whack me with his improvised polearm, as I stood in the center, immediately after casting it. Regular Fallen however, could not, and just stood ringed around the exterior, waiting their turn.
I didn’t try it against bosses or flying enemies, and there were very few projectile enemies in the BlizzCon build to test that aspect of it against. And it was never necessary, since I was always better off attacking than standing back on defense, with the Monk.
==Media==
''Change "Magic Missile" to the skill name below.''
 
You can find pictures in the Diablo 3 screenshot and picture gallery:
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]
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