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==Skill Design==
This Skill is pure golda really fun skill to use, allowing Battlemaster Barbarians and is very powerful. The increased chance to critically hit is assumed to start almost every fight with at least 1 fury orb, causing increase the fight end before it starts, and if they survive Hammer of the initial skillAncients critical chance, then the increase in fury gain will make casting other skills a breezeinstead of normal melee hits. It is on 's a 30 second cooldownhuge attack, and hits quickly, but is completely fury free, probably being the only Fury free skill for Barbarian takes a second to recover after the Barbarian (assumed)strike, leaving him vulnerable to nearby enemies. It is highly recommended This looks like a skill that Barbarians of all builds should consider spending 5 points into it's best used against single large targets, rather than while swarmed. HoweverIt's not clear if the strike will hit multiple enemies, or just the 25% increase in damage taken can become a problem, and may even result in unexpected deaths, so watch your healthtargeted enemy.