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Revenge
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'''Revenge''' is a tier III [[skill]] in the [[Juggernaut Skill Tree]], which hits all enemies around the Barbarian and heals an amount equal to enemies hit. Only usable if you've been hit, and a small chance it is.
==Background==
{{Skillbox
|game= Diablo III
<!-- |portrait= -->
<!-- |portrait-width= -->
|active= Active
|name= Revenge
|ranks= 5
|user= Barbarian
|tree= Juggernaut
|description= Revenge has X% chance to be usable when hit by an enemy. Smash the ground dealing Y% weapon damage to all nearby monsters. You gain Z% of your maximum health for each enemy hit
|type= Direct Damage
|quantity= % of weapon dmg.
|effect= Circular AoE
|school= Physical
|resource= Fury
|cost= Unknown
|cast-time= None
|cooldown= None
|synergies= Taunt
}}
The mechanic for this skill was probably taken from Warrior skills in World of Warcraft, where you can only cast some skills if you've been hit in the last X seconds. It is unknown if it costs Fury, but with the restraints on the skill, it is quite possible it will be Fury free.
==Skill Design==
Revenge is a good skill to heal up when swarmed, as when surrounded by monsters, the chances of Revenge being usable becomes quite high, and the amount healed is in percentages, so hitting 5 enemies will give you 10% of your total health at rank 1. The damage is also good, 150% of a very damaging yet slow weapon will make this skill useful to cause some havoc and heal up.
==Skill Rank Table==
(legend (A) = Assumed)
*Rank: 1/5
** Revenge has 10% chance to be usable when hit by an enemy. Smash the ground dealing 110% weapon damage to all nearby monsters. You gain 2% of your maximum health for each enemy hit.
**Fury Cost: Unknown
*Rank: 2/5
** Revenge has 15% chance to be usable when hit by an enemy. Smash the ground dealing 120% weapon damage to all nearby monsters. You gain 3% of your maximum health for each enemy hit. (A)
**Fury Cost: Unknown
*Rank: 3/5
** Revenge has 20% chance to be usable when hit by an enemy. Smash the ground dealing 130% weapon damage to all nearby monsters. You gain 4% of your maximum health for each enemy hit. (A)
**Fury Cost: Unknown
*Rank: 4/5
** Revenge has 25% chance to be usable when hit by an enemy. Smash the ground dealing 140% weapon damage to all nearby monsters. You gain 5% of your maximum health for each enemy hit. (A)
**Fury Cost: Unknown
*Rank: 5/5
** Revenge has 30% chance to be usable when hit by an enemy. Smash the ground dealing 150% weapon damage to all nearby monsters. You gain 6% of your maximum health for each enemy hit. (A)
**Fury Cost: Unknown
==Synergies==
===Skill Synergies==
* [[Taunt]]: When there are enemies that keep their distance from you, this skill comes in handy if combined with Revenge, as you can taunt enemies that would normally flee, [[Fallen]] for example, and use revenge when it procs.
==[[Rune|Skill Rune]] Effects==
* None known.
==Development==
''Revenge'' was seen in every Diablo 3 game demo to date, and was slightly edited, judging from the latest demo. The old Revenge would hit for 100% weapon damage at rank 1.
<!--<gallery>Image:Diablo_III_Logo.jpg|Skill use 1</gallery>
==Trivia==-->
==Media==
You can find pictures in the Diablo 3 screenshot and picture gallery. Sadly, no images of Revenge have been seen:
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]
==Related Articles==
*[[Juggernaut Skill Tree]]
==References==
* [http://www.diii.net/blog/comments/full-barbarian-skill-trees-and-stats1/ Full Barbarian Skill Trees and Stats]
{{Skill_navbox_juggernaut}}
{{Skill_navbox}}
==Background==
{{Skillbox
|game= Diablo III
<!-- |portrait= -->
<!-- |portrait-width= -->
|active= Active
|name= Revenge
|ranks= 5
|user= Barbarian
|tree= Juggernaut
|description= Revenge has X% chance to be usable when hit by an enemy. Smash the ground dealing Y% weapon damage to all nearby monsters. You gain Z% of your maximum health for each enemy hit
|type= Direct Damage
|quantity= % of weapon dmg.
|effect= Circular AoE
|school= Physical
|resource= Fury
|cost= Unknown
|cast-time= None
|cooldown= None
|synergies= Taunt
}}
The mechanic for this skill was probably taken from Warrior skills in World of Warcraft, where you can only cast some skills if you've been hit in the last X seconds. It is unknown if it costs Fury, but with the restraints on the skill, it is quite possible it will be Fury free.
==Skill Design==
Revenge is a good skill to heal up when swarmed, as when surrounded by monsters, the chances of Revenge being usable becomes quite high, and the amount healed is in percentages, so hitting 5 enemies will give you 10% of your total health at rank 1. The damage is also good, 150% of a very damaging yet slow weapon will make this skill useful to cause some havoc and heal up.
==Skill Rank Table==
(legend (A) = Assumed)
*Rank: 1/5
** Revenge has 10% chance to be usable when hit by an enemy. Smash the ground dealing 110% weapon damage to all nearby monsters. You gain 2% of your maximum health for each enemy hit.
**Fury Cost: Unknown
*Rank: 2/5
** Revenge has 15% chance to be usable when hit by an enemy. Smash the ground dealing 120% weapon damage to all nearby monsters. You gain 3% of your maximum health for each enemy hit. (A)
**Fury Cost: Unknown
*Rank: 3/5
** Revenge has 20% chance to be usable when hit by an enemy. Smash the ground dealing 130% weapon damage to all nearby monsters. You gain 4% of your maximum health for each enemy hit. (A)
**Fury Cost: Unknown
*Rank: 4/5
** Revenge has 25% chance to be usable when hit by an enemy. Smash the ground dealing 140% weapon damage to all nearby monsters. You gain 5% of your maximum health for each enemy hit. (A)
**Fury Cost: Unknown
*Rank: 5/5
** Revenge has 30% chance to be usable when hit by an enemy. Smash the ground dealing 150% weapon damage to all nearby monsters. You gain 6% of your maximum health for each enemy hit. (A)
**Fury Cost: Unknown
==Synergies==
===Skill Synergies==
* [[Taunt]]: When there are enemies that keep their distance from you, this skill comes in handy if combined with Revenge, as you can taunt enemies that would normally flee, [[Fallen]] for example, and use revenge when it procs.
==[[Rune|Skill Rune]] Effects==
* None known.
==Development==
''Revenge'' was seen in every Diablo 3 game demo to date, and was slightly edited, judging from the latest demo. The old Revenge would hit for 100% weapon damage at rank 1.
<!--<gallery>Image:Diablo_III_Logo.jpg|Skill use 1</gallery>
==Trivia==-->
==Media==
You can find pictures in the Diablo 3 screenshot and picture gallery. Sadly, no images of Revenge have been seen:
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]
==Related Articles==
*[[Juggernaut Skill Tree]]
==References==
* [http://www.diii.net/blog/comments/full-barbarian-skill-trees-and-stats1/ Full Barbarian Skill Trees and Stats]
{{Skill_navbox_juggernaut}}
{{Skill_navbox}}