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==Additional Information==
Experience Bonuses give the player experience for accomplishing certain tasks, such as the "Massacre" Exp. Experience Bonus, which awards the player Exp. Experience based on the number of monsters he killed in a row. The Gamescom 2009 demo videos, showed the player receiving 75 xp for killing 20 monsters in a row, while another showed the player receiving 24 xp for killing 11 monsters in a row, on top of the xp earned for killing the monsters independently.
It is logical, that killing monsters as fast as possible is more beneficial to the player.
''"In-game bonuses can also be had -- for instance, survive a battle that's taken you down to your last bit of health, and you receive an experience bonus for the enemies you just killed."''
It means, that if u you survive a battle, with low hphitpoints, you shall will gain an xp experience bonus.
It has become known, that these Bonuses are Statistical and are therefore repeatable. If a new Character kills 5 monsters in a row, 5-kill streak becomes his/her record, if you beat that record, by killing 10 monsters in a row, it will notify the player by saying "NEW RECORD!" above the XP Bonus area. Not being able to break your record, will still give you an XP bonus, Ii.e.E if you had a 11-kill streak, getting another 11-kill streak will award XP based on the number of kills.