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Inner Sanctuary

3,383 bytes added, 16:53, 24 August 2009
Created Article
'''Inner Sanctuary''' is a Tier 4 [[skill]] from the [[Monk]]'s [[Skill Tree A]], doing something against an opponent.



==Background==
{{Skillbox
|game= Diablo III
|portrait= Monk_-_Impeneterable_Defense3.jpg
<!-- |portrait-width= -->
|active= Active Passive
<!-- |name= -->
|ranks= 5
|user= Monk
|tree= Tree A
|description= Creates a protected region on the ground for a few seconds that can not be bypassed by enemies.
|type= Defensive Buff
|quantity= N/A
|effect= AoE globe
|school= Holy
|resource= Mana
|cost= 24
|cast-time= Unknown
|duration= 6-10 sec
|cooldown= 1.5 sec
<!-- |synergies= Link them -->
}}
The [[Monk]] use holy energy to create a protected region on the ground for a few seconds that can not be bypassed by enemies.



==Skill Design==
There was no need for additional defence at any point during the [[BlizzCon 2009 demo]], so this spell isn't overly tested yet, wince it wasn't very necessary. At least not for the (intentionally) overpowered Monk.

When cast, this skill creates a large rune on the ground, with a Stop Time-like bubble shield in the middle of which stands the Monk. It appeared to be impermeable to [[melee]] attackers; the [[Fallen]] I used it against couldn't penetrate, at lest. They could reach through it, though. A [[Fallen Overseer]] had enough range to whack me with his improvised pole arm, as I stood in the center, immediately after casting it. Regular Fallen could not though, and just stood ringed around the exterior, waiting their turn.

I didn’t try it against bosses or flying enemies, and there were very few projectile enemies in the BlizzCon build to test that aspect of it against. And it was never necessary, since I was always better off attacking than standing back on defense, with the Monk.



==Skill Rank Table==
* '''Rank 1:''' 6 second impassible region.
* '''Rank 2:''' 7 second impassible region.
* '''Rank 3:''' 8 second impassible region. (presumed)
* '''Rank 4:''' 9 second impassible region. (presumed)
* '''Rank 5:''' 10 second impassible region. (presumed)



==Synergies==
* None known.


==[[Rune|Skill Rune]] Effects==
* None known.


==Development==
This skill was first shown at [[BlizzCon 2009]] as one of the originals when the [[Monk]] was unveiled. The whole idea behind this spell is to make life a little easier for the relatively frail Monk.


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==Trivia==
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==Media==
''Change "Magic Missile" to the skill name below.''

You can find pictures in the Diablo 3 screenshot and picture gallery:
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]
* [http://www.diii.net/gallery/showgallery.php?cat=all&si=Inner+Sanctuary Inner Sanctuary-specific gallery contents]


<gallery>
Image:Monk_-_Impeneterable_Defense3.jpg|Shields up!
</gallery>


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==Related Articles==
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''
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==References==
* [[Writings of Abd al-Hazir: Entry no. 0032|Writings of Abd al-Hazir: Entry no. 0032: Monk]]
* [http://www.diii.net/blog/comments/full-monk-skill-tree-discussion-and-status/ Full Monk Skill Tree Stats and Discussion]


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