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Inventory

637 bytes added, 10:15, 21 August 2009
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[[Image:Diablo_3_Inventory.png|thumb|250px200px|Annotated inventory menu, April 2009.]]
A character's '''Inventory''' is the menu page that shows the [[Paper doll| Paper Doll]] with currently-equipped [[Items]], and the inventory where spare items are stored. The inventory system has changed a great deal from how it functioned in ''Diablo II'', and it will continue to evolve as the game development process continues.
One thing is clear.... Diablo III will offer much more storage space on each character, as well as a larger, shared [[Stash]].
Below the paper doll is the inventory grid, which has repeatedly changed in form and function. One feature returning from Diablo II is the [[gold]] counter, with the amount of coin a character is carrying shown numerically, and no inventory space required to hold the money.
One thing the designers have stressed is their desire to fit in a lot of inventory storage, while keeping the items large enough for players to appreciate the graphics. The newly-added inventory tab system added in April 2009 was inspired by this goal, and the tab for large items allows them to fill boxes big enough for their details to remain visible. Small items look okay in smaller boxes. This changed again for the [[GamesCom 2009 demo]], and the system is now more similar to the old "tetris" grid, where some items take up two slots, and others take up one. More info below.
There are no [[charm]]s in Diablo III, and as far as is known, no other items that force a trade-off between storage space and bonus stats.
===Bag Slots===
[[Image:New_Inventory.png|thumb|Inventory from August 2009.]]
The Bag slots in Diablo 3 have recently been changed, according to in the Gamescon [[GamesCom 2009 videodemo]]. The bag slots have been changed numerous times, so there is a chance that the slots will change yet again.
As seen in the Gamescon GamesCom 2009 videovideos, the inventory bag slots have changed to the style of Diablo 2 but with a few differences. It has 40 slots with the number of slots presumably improvable, with big items taking up 2 slots and small items taking up 1 slot. It has 2 tabs, "Item Tab" for general items and "Quest Item Tab" for quest items. Also, a new slot seems to appear in the bottom left corner of the paper doll. The item in that slot seems like a bag, therefore it can be assumed that's the current bag the character is holding, and depending on bag, he or she gets bigger inventory, much like World of WarCraft, but only the one bag.
Also, a new slot seems to appear in the bottom left corner of the paper doll. The item in that slot seems like a bag, therefore it can be speculated that the inventory slots belong to that bag.
::'''Mike: '''Oh yeah, very much so.
 
The system changed yet again in the [[GamesCom 2009 demo]], where the bag has reverted slightly to the Diablo II style, having one slot items for small things and two for larger, but also a separate tab for quest items, to keep them separated from the regular inventory.
Image:D3-Inventory5.jpg|Pouch view and more.
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==Related Articles==
{{GamesCom 2009}}
==References==
* [[GamesCom 2009 demo]]
* [http://www.diii.net/blog/comments/blizzcast-8-live-with-diablo-iii-goodies/ BlizzCast #8 updates]
* [http://www.blizzblues.com/us/all-items-shuld-1-inv-square-space-14318915054.html Bashiok discussion]
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