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Fanmade:Zealot

238 bytes added, 22:07, 12 July 2009
Zealot Skills
[[Image:Zea-manifest1.jpg|thumb|left|150px|[[Manifest]]]]
The [[Soul_Skill_Tree|Soul tree skills]] are drawn from the crystal the [[Zealot]] wears on a chain around his neck. These crystals are actually [[Soulstone]]s containing the tortured souls of angels trapped for all eternity. Through training and discipline the [[Zealot]] learns to draw out just enough of the angel's essence to empower himself without being fully possessed by the chaotic being trapped within.
Soul skills can be divided into 4 catagories:
**Summoning
**Sight
**Wings
**Flesh
 
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The [[Body_Skill_Tree|Body tree skills]] are derived from the fact that [[Zealot]]s are trained under the harshest conditions in the desert wastelands south of [[Lut Gholein]]. The harsh sun, the cruel night and the unpredictable sandstorms are just a few of the daily struggles a lesser man would not expect to survive.
The active body skill cost no mana, but often involve running at the enemy which lowers your block chance drastically and cannot be stopped unless you are hit during the sprint. skills that utilize sprint do cost stamina.
Body skills can be divided into 4 catagories:
**Endurance
**Evasion
**Fast Attacks (usually require stamina)
**Power Attacks (often require good timing)
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The [[Mind_Skill_Tree|Mind tree skills]] are learned in the [[Lut Gholein]] monastery through years of training. For the most part they are offensive magic spells dealing different types of elemental damage. Some of the more unique mind skills involve the enemy's current mana in the damage calculation, dealing more damage when the target is low on mana and/or has a large maximum mana.
Mind skills can be divided into 4 catagories:
**Mana stealingStealing**Mana manipulationManipulation**Magic damage Damage (often based on enemy mana)**Elemental damageDamage
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