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Fanmade:Zealot

971 bytes added, 22:37, 8 July 2009
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==Class Design==
In general, zealots excel against magic users, stand equal to most melee opponents but fail miserably when facing ranged attackers. There are several key builds for Zealots, and combinations are also viable.
These are:
This build is best suited for single player or soloing, where you want all your bases covered in case you run up against (inevitable) immunes. This build focuses mostly on the Soul skill tree, especailly the Manifest skill, and skills which increase your attacks and survivability while in this state. Good solid damage output is the key.
 
 
==Weaknesses==
Zealots certainly do have their flaws. One such is that they are quite susceptable to ranged attacks. Many of their attack skills involve sprinting at the enemy which leaves them very vulnerable to attacks. Also they relatively have low Health and Defence, which can be made up for by investing skill points in such skills as [[Endure]] and magical defence/resistance. These skills however do not increase survival chances by much when facing ranged attackers. Manifest form only gives them an easier target, as you move slower and are somewhat larger, but at least it gives you some nifty new ranged attacks to fight fire (or more appropriately - arrows), with fire!
One skill which helps against ranged attacks is [[Sandstorm]] which will flick arrows away if it is timed properly, or you could simply run in circles...
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