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Arcane Armor

2,442 bytes added, 15:41, 8 July 2009
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'''Arcane Armor''' is a Tier 2 [[skill]] from the [[Wizard]]'s [[Arcane skill tree]], increasing armor while armor spells are active.



==Background==
{{Skillbox
|game= Diablo III
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|active= Passive
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|ranks= 15
|user= Wizard
|tree= Arcane
|description= While your Storm Armor, Stone Armor, Stone Skin or Temporal Armor spells are active, your armor is increased by a percentage.
|type= Indirect damage boost
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|effect= Self
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|synergies= [[Storm Armor]], [[Stone Armor]], [[Stone Skin]], [[Temporal Armor]]
}}
Studies for a [[Wizard]], in how to increase the defensive properties of her spells.



==Skill Design==
Another interesting mastery; this one boosts the wizard's total armor bonus, but only while one (or more) of the other protective spells are active.



==Skill Rank Table==
* '''Rank 1:''' 20% armor increase.



==Synergies==
* [[Storm Armor]]
* [[Stone Armor]]
* [[Stone Skin]]
* [[Temporal Armor]]



==[[Rune|Skill Rune]] Effects==
* None known.



==Development==
Arcane Armor was first shown at [[BlizzCon 2008]] when the [[Wizard]] was unveiled. It's still assumed to be available as of 8 July 2009.


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==Trivia==
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<gallery>
Image:Diablo_III_Logo.jpg|Skill use 1
Image:Diablo_III_Logo.jpg|Skill use 2
Image:Diablo_III_Logo.jpg|Skill use 2
Image:Diablo_III_Logo.jpg|Skill use 3
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==Related Articles==
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==References==
''Link to the [[Abd al-Hazir]] entry here, and/or other sources used to write the article.''
* [[Writings of Abd al-Hazir: Entry no. 0007|Writings of Abd al-Hazir: Entry no. 0007: Wizard]]
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