Vitality
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Vitality is one of the core attributes for characters in Diablo III. It governs the amount of Life a character has.
Each point of Vitality gives:
- +x to Life.
Attribute Design[edit | edit source]
All attributes have changed since their original conception. In December 2010 Bashiok made an announcement about these changes[1]:
Vitality: Increases health
- And it's staying that way!
- This stat has no secondary effect (seeing the pattern here?).
- And it's staying that way!
- This stat has no secondary effect (seeing the pattern here?).
Attribute points are no longer assigned by the player; they are auto-assigned. See the relevant section in the attributes article.
Development[edit | edit source]
Originally, Vitality governed a character's life and mana regeneration.
1 point of Vitality gave: (based on Class)
Although attributes have been changed twice in the development of Diablo III, Vitality stayed the same during the attributes overhaul in 2012[2].
References[edit | edit source]
- ↑ Core Attribute Changes- Battle.net 20/12/10
- ↑ Core Attribute Changes- Battle.net 19/01/12