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NPC
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'''NPCs''', '''Non-Player Characters''', are the principle sources of information about the game's [[lore]]. They are also the usual sources for [[quests]] and quest rewards, and the NPC merchants are invaluable for equipping your hero for battle. ==NPC Conversations==NPC conversations in [[Diablo III]] are shown in the normal game screen. The camera merely zooms in a bit. The conversation is ended and the screen returns to normal if you click anywhere outside of the dialogue tree, or press the space bar or Esc key. When the game debuted at the [[WWI 2008|WWI event]] in June 2008, NPC conversations were portrayed in a special pop up window display which you can see below. This approach was abandoned between the June premiere and [[BlizzCon 2008|BlizzCon]] in October, since the D3 Team felt that it took players out of the flow of the game. [[Image:Npc-interaction.jpg|center|400px|thumb|Early concept for NPC dialogue; now removed. The Barbarian speaks with [[Deckard Cain]].]]
==List of known NPCs==
The following NPCs are confirmed to appear in Diablo III. They are covered on individual article pages; click through to learn more about them.
* [[Captain Rumford]]
* [[Mr. Meat Wagon]]
* [[Little Girl Ghost]]
==List of possible NPCs==
The following are likely to be NPCs, but have not yet been seen in the game.
===Leah===
Could Leah be Pablo DeSoto's daughter? The location seems wrong; she's in Tristram with Cain in the teaser cinematic and apparently in the quest as demonstrated in the WWI gameplay movie, but the journal entry might be outdated, or be information from before the game begins; perhaps demons entirely overran the village of Wortham, and Leah and Pablo de Soto were forced to flee to Tristram?
===Pablo DeSoto===
[[image:desoto-concept1.jpg|right|thumb|250px|Concept art of Pablo DeSoto.]]
[[Pablo DeSoto]] is seen in detailed concept art, and mentioned in the [[Gnarled Walker]]s lore entry, as quoted above. He is said to be knowledgeable of magic and mentioned to have some sort of grudge against necromancers. This might be a flashback or homage to {{iw|Gheed#Special_Necromancer_Introduction Gheed}}, the Necromancer-hating NPC merchant from Act One of Diablo II.
===Adria===
[[Image:adria.jpg|right|thumb|200px|Concept art seen at BlizzCon.]]
[[Adria]], the witch from [[Diablo 1]], is mentioned in [http://www.blizzard.com/diablo3/world/lore/journal.xml Deckard Cain's journal], and was seen in concept art in the Blizzard Museum at Blizzcon 2008. Not everything in concept art makes it into the final game, but with a lot of returning elements from the story of D1 in D3, and much of the early action taking place in and around Tristram, a return of Adria seems like a safe bet.
===Other possible NPCs===
It is indicated that multiple characters from previous games are returning. [[Jay Wilson]] says in [http://www.diii.net/n/680404/more-d2-classes-playable-in-d3 an interview] that they're "bringing back a lot of characters from the previous games." This is elaborated on [http://multiplayerblog.mtv.com/2008/08/12/diablo-iii-storyline/ another interview] in which he says that "people can expect to see characters from Diablo I, more characters from Diablo II, and characters from some of the books. We're definitely going to bring a few of them in."
* [[Abd al-Hazir]] - Travelling scribe, documenting lore.
* [[Franklin Burroughs]] - He's a [[Dune Thresher]]-hunter.