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==Find the Keys and Plan==
The first stage in unlocking the [[Infernal Machine players have to gather ]] is gathering the keys. The These can be obtained only from four [[keywardens]] are , each of which is located randomly somewhere in their levels, and may require some searching to locatea special area in each act. Remember that this This entire event is [[Torment-only]] and the keywardens may only possible on Torment 1 or higher difficulty. Keywardens will not appear be seen on lower difficulty levels, and will never drop a key below Torment difficulty.
Players without the Infernal Machine plan (new accounts or new in a [[Season]]) will get the plan as a drop from the first Keywarden they kill at level 70. *The [[Key of Bones]] may drop from [[Odeg the Keywarden]] in Act I - [[Fields of Misery]].*The [[Key of Gluttony]] may drop from [[Sokahr the Keywarden]] in Act II - [[Dahlgur Oasis]].*The [[Key of War]] may drop from [[Xah'Rith the Keywarden]] in Act III - [[Stonefort]].*The [[Key (of Evil]] may drop from [[Nekarat the Keywarden]]in Act IV - [[Gardens of Hope 2nd Tier]].** Nekarat's location changed from Silver Spire Level 1 in [[Patch 2.2]]. The keys, plans, organs, and machines are all [[Bind to Account]] so must be collected by each player individually. A character may have more than 1 of each key at a time, but each key is consumed by the crafting process, so players will need multiple copies of each key to build the multiple Infernal Machines required to explore each portal area and gather all the materials required to craft the [[Hellfire Ring]] or [[Hellfire Amulet]]. In D3v2 and Demonic Organ) RoS, all Keywardens have one key they will always drop, plus a small random chance to drop another key. They can even drop two of the same key.<ref>[http://diablo.incgamers.com/blog/comments/keys-key-wardens Which keys key wardens drop] - Blizzard CM, 02/07/14</ref> Key drop odds per difficulty level:
* [[Torment I]]: 25%
* [[Torment II]]: 28%
* [[Torment VI]]: 50%
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