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Greater Rifts

964 bytes added, 14:09, 7 July 2014
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'''Progress Bar:'''The progress bar in a Greater Rift increases gradually from killing trash mobs, but jumps up by larger amounts for Elite kills. (Elites drop objects that look a bit like gooey health orbs, which count for big boosts in the progress bar when collected.) This is a feature designed to keep players from simply rushing past Elites to more quickly finish the rift by killing trash mobs, as can be done in normal Nephalem Rifts, and players will fill their progress bar more quickly by killing Elites than by skipping them, except in very rare long Elite battles.
 
 
==Accessing and Process==
 
# Get a Greater Rift Keystone level 1 from completing a Nephalem Rift. - {{wl|[http://diablo.incgamers.com/forums/threads/drop-rate-of-greater-rift-keystones.861940/ Drop rate still being determined.]}}<ref>{{wl|[http://diablo.incgamers.com/forums/threads/drop-rate-of-greater-rift-keystones.861940/ Greater Rift Keystone Drop Rate.]}}</ref>
# Use the GR Keystone to open a portal to a Greater Rift at the regular Nephalem Obelisk next to [[Orek]].
# Kill all the mobs in the Greater Rift before the timer runs out.
# No regular or champion mobs drop loot in Greater Rifts.
# The Rift Guardian will drop loot regardless if the timer has run out or not.
# If the Rift Guardian is killed before the timer runs out he will drop a Greater Rift Keystone.
# The Keystone's level is determined by how quickly the Greater Rift was cleared. The quicker, the higher the GR key fragment.
==Progress Bar and Rift Speed==
The progress bar in a Greater Rift looks like the same as the bar in a normal Nephalem Rift, with two added slider needles, displayed above and below the bar. The total bar colored in orange, and the icon above it show your current progress towards completing the rift. The icon below it and any color in blue shows how fast you need to progress to complete the rift in time.
[[File:Greater-rift-progress-bar2.JPG|left|thumb|200px|Ahead of the progress time.]]
When players are battling through a Rift that's just at the limit of their killing power, they will often see their progress dropping behind and the bar showing blue, before they kill a couple of Elites in a row and see the bonus from Elites shoot them back up ahead of schedule. Since the Rift Guardian appears last and has very high hit points, players must be some distance ahead of the end time on the progress bar to have time to finish the Guardian as well.
Beating a rift before the timer expires will grant another Greater Rift Keystone of a higher GR level. Beating a rift very quickly will grant a larger jump up in GR number, and the system seems to count about 1 level per minute. E.g. beating a level 5 rift with 5 minutes to spare would cause a level 10 [[Greater Rift Keystone]] (GRK ) to drop.
Since the speed will vary quite a bit depending on the monster spawn, players can get unlucky and fail to complete a Rift due to poor enemy density. The opposite can be true as well, and players are advised not to beat a Rift too quickly if they're approaching the limit of their ability. For example, if you get a very easy spawn on a level 20 rift, you might want to kill a few minutes before beating the Rift Guardian, so your GRKs would be level 21 or 22, instead of jumping all the way up to say level 25, where you'd be over your head and unable to complete in time.
Players can judge their speed in a rift and know if they need to go faster or slower depending on the progress bar. Characters who are well ahead of the time but coming close to death should look to improve their Toughness and defensive properties/skills. Characters who are having no trouble surviving but are not killing fast enough to keep up with the timer should look to raise their DPS, perhaps by trading off some Toughness or defensive buffs. (These changes can not be made in any given rift, and must be made between games.)
When characters fail to complete a rift in time they can still earn the item and gold rewards for killing the GR Greater Rift Guardian. They just fail to earn more [[Greater Rift Keystones]] and thus can not progress to a higher level Rift. If they have no more GRKs they must restart at a level one GR and work their way back up.
* Greater Rift Level 25 = [[Torment 6]]
As Greater Rifts must be completed within the 15 minute time limit, simply surviving them is not enough to progress. Characters must be balanced to succeed on higher level Rifts, or play in parties that create balance. A character with very high [[Toughness]] but not a lot of [[DPS]], who can grind out Torment 6 in normal play, will not succeed on hihger highger level GRs since they won't be able to kill fast enough. Likewise, characters with very high DPS but a lack of survivability will die too often, and without a "restart at corpse" option they will waste too much time running back from the start of the level.
Characters need high killing power and the ability to stay alive, to be able to finish higher level rifts quickly enough to advance.
==Greater Rift Reveal==
Blizzard revealed the first details about Greater Rifts in a [[Patch 2.1]] preview blog on June 17, 2014.<ref name=preview>[http://diablo.incgamers.com/blog/comments/blizzard-reveals-diablo-3-patch-2-1-previewGreater Rift Reveal] - Blizzard Entertainment, 17/06/2014</ref>
<blue>To access a Greater Rift, simply complete a regular Nephalem Rift in any difficulty. When you defeat the Rift Guardian, they’ll have a chance to drop a Greater Rift Key. You can then use this new key at the Nephalem Obelisk, similar to other Rift Fragments — this will open a Greater Rift. If you have members in your party, each player will be prompted to use one of their own Greater Rift keys to join the fun!
===Greater Rift Leaderboards===
The top characters and teams during each [[Season]] will be ranked on Leaderboards, giving bragging rights and [[epeen]] to the most dedicated players.[http://diablo.incgamers.com/blog<ref name=preview/comments/blizzard-reveals-diablo-3-patch-2-1-preview]>
<blue><font color="#FFFFFF">Greater Rift Leaderboards</font>
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