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==Early Diablo 3 Console Statements==
The section below collects Before a variety of comments about the console by version was officially announced <ref name=announced/> Blizzard danced around the Diablo 3 developers, from 2008-2011, all made long before question alluding to the project was officially announcedbut resisting confirming its development until February 2013.
 [[Jay Wilson ]] to Shacknews, October 10 2008.<ref>[http://www.shacknews.com/onearticle.x/55256Jay Wilson on timing of decision to proceed]- Shacknews, 10/10/08</ref>
::Diablo 3 director Jay Wilson also chimed in on the oft-speculated topic, noting that the game's control scheme would work rather well on consoles.
Jay Wilson to Play.tm, November 2008: . <ref>[http://play.tm/interview/22378/jay-wilson-talks-diablo-3/Jay Wilson on suitability of Diablo for console]- Play.tm interview, 01/11/08</ref> :: On suitability of Diablo for console.
<blue>We don't have any console plans right now. I would say that of all our games... well, Blizzard doesn't view itself as just a PC developer, we think we're a games developer. So if we thought a game was more appropriate for consoles we'd make it, its just that most of the games we've made so far feel better on the PC. However, Diablo is maybe the one exception. I think the control scheme would translate really well to a console, erm, there are many elements that would be easy to pull over... that could work well with direct control. There's not a lot of buttons, so you could fit them on a controller pretty easily. There are some targeting issues that could be troublesome, but nothing that couldn't be overcome. But, we're also used to developing for the PC, so right now we're completely focused on that.</blue>
Jay Wilson to GamingShogun, August 22 2009.<ref>[http://www.gamingshogun.com/Article2009/08/22/5130interview-with-diablo-iii-game-director-jay-wilson/Interview_with_Diablo_III_Game_Director_Jay_Wilson Jay Wilson on priority of console version] - Gameingshogun, 22/08/09</ref> :: On priority of console version.html]
<blue>We haven't made a decision whether we do a console version or not... We like console games, we play tons of console games - we're gamers across the board, not just PC gamers. The fact that all of our games are PC-oriented is more about the kind of games we make rather than the fact that we consider ourselves a PC game-developer. A Diablo game would probably convert to a console better than our other games. But the task of developing Diablo III is such a monumental one that making it cross-platform as well is not a high-priority for us.</blue>
[[Jason Bender]] and [[Christian Lichtner]] in an interview from Blizzcon, October 27 2010:. <ref>[http://diablo.incgamers.com/blog/comments/diablo-iii-console-denials-weaken/Jason Bender and Christian Lichtner]- VG247, 27/10/10</ref>
<blue>Jason Bender: I think [Diablo 3] is suited to consoles. We’re definitely working, obviously, on the PC version. This is something that’s been brought up a lot about Diablo. It’s sort of an ongoing question. And I’m sure we would all love to play it on console, but right now, we’re just focused on what we’ve got in front of us. Who knows what the future holds? It’s hard to say.<br>
After months of rumors and official non-denials, on February 20, 2013 Blizzard officially announced a Diablo 3 console version coming to the PlayStation 3 and 4.<ref>[http://diablo.incgamers.com/blog/comments/official-diablo-3-ps3-and-ps4-announcement Playstation 3 and 4 in Production Press Release] - Blizzard Entertainment, 21/02/13</ref>, <refname=announced>[http://diablo.incgamers.com/blog/comments/diablo-3-coming-to-playstation-4/ PaxEast presentation] - Blizzard Entertainment, 21/02/13</ref>