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The Graveyard is the area that has the most objects in the chapel. It is filled with tombstones when the game starts. Once the tombstones are broken, the area is mostly clear to the West of the mausoleum while statues reside in the area East of the mausoleum. It is possible to teleport over to the Island from the graveyard while using a wizard. The statues, trees, and mausoleum provide shielding from enemy attacks. The bushes have irregular surfaces that can complicate movement. Careful redirection is required if a player gets stuck on a bush or other irregular surface. Irregular object are not represented by their visual image; for example, half of a bush could stop a player's movement while a player can pass through the other half unimpeded. The Eastern street light can reveal cloaked enemies.
Objects within the Graveyard (1)
{|
!object
|'''Tombstone'''
|'''Tree'''
|'''Statue'''
|'''Mausoleum'''
|'''Bush'''
|-
!destructible
|yes
|no
|no
|no
|no
|-
!location
|through out
|East
|East
|center
|North, South
|-
!shape
|rectangular
|y-shaped
|rectangular
|heart shaped
|ovoid
|-
!surface
|smooth
|irregular
|smooth
|
:smooth: on east side
:irregular: on west side
|irregular
|}
Occlusion status of objects (1)
{|
!objects
|'''tombstone'''
|'''tree'''
|'''statue'''
|'''mausoleum'''
|'''bush'''
|-
!player movement
|stops
|stops
|stops
|no
|stops
|-
!line of sight attacks
|stops
|stops
|stops
|stops
|stops
|-
!melee attacks
|stops
|stops
|stops
|_
|no
|-
!area of effect attacks
|no
|stops
|_
|_
|_
|-
!rockets
|_
|_
|no
|_
|_
|-
!sight
|no
|blocks
|blocks
|blocks
|no
|-
!other
|none
|stops novas and calamity
|none
|_
|redirects movement
|}
Objects within the Graveyard (2)
{|
!objects
|'''Fence Light'''
|'''Small Bush Statue'''
|'''Large Bush Statue'''
|'''Bush Light'''
|-
!destructible
|no
|no
|no
|no
|-
!location
|Northwest
|West
|South
|East
|-
!shape
|rectangular
|circular
|ovoid
|ovoid
|-
!surface
|irregular
|irregular
|irregular
|irregular
|}
Occlusion status of objects (2)
{|
!object
|'''Fence Light'''
|'''Small Bush Statue'''
|'''Large Bush Statue'''
|'''Bush Light'''
|-
!player movement
|stops
|stops
|stops
|stops
|-
!line of sight attacks
|stops
|stops
|stops
|stops
|-
!melee attacks
|_
|stops
|stops
|_
|-
!area of effect attacks
|no
|stops
|stops
|no
|-
!rockets
|no
|no
|no
|no
|-
!sight
|no
|blocks
|blocks
|no
|-
!other
|reveals cloaked enemies
|_
|_
|reveals clocked enemies
|}
===Blacksmith===