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Infernal Machine

70 bytes added, 12:29, 20 March 2013
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Reverted edits by Joerlegacy (talk) to last revision by Elly
The first stage in unlocking the Infernal Machine players have to gather 3 keys and a plan from all four acts by killing the Key Wardens. (An even longer and more involved process than Diablo 2′s {{iw|Pandemonium_Event Pandemonium Event}}.)
The Keywardens will appear in their designated areas on all difficulty levels, but can only drop the keys on Inferno, and only to players with 5 stacks of [[Nephalem Valor]]. Playing with the Monster Power system enabled will boost the odds of a key dropping, with a 10% bonus for each level of Monster Power, up to a 100% chance of the drop on Monster Power 10. At MP0 there is a 5% drop rate. <ref>[http://blues.incgamers.com/Posts/10/1/40/819/188318/mf--infernal-machine-keys#postId_504786 Drop rate at MP0] - Blizzard CM, 17/10/12</ref> Without Monster Power all three's innate chance of dropping a key is equal. <ref>[http://blues.incgamers.com/Posts/10/1/40/819/188833/act-3-key-warden-drop-rate-unbalanced Innate drop rates equal] - Blizzard CM, 22/10/12</ref>(AGAIN THIS WHOLE THING IS WRONG. LVL 10 has less than 30% chance to drop)
[[Magic Find]] does not increase the chances of the keys dropping.<ref>[http://blues.incgamers.com/Posts/10/1/40/819/188318/mf--infernal-machine-keys#postId_504786 Magic Find effects] - Blizzard CM, 17/10/12</ref>
'''The machine will only work once and open one portal. To open another portal you need to reconstruct the machine again, by collecting the three keys, visiting the Blacksmith and paying him 12,000 gold to craft you another Infernal Machine device.''' 
==Rewards==