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Reference

182 bytes added, 12:29, 6 March 2013
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* '''"Doubled it"''' - An now-infamous remark by Jay Wilson shortly before release, when describing how the developers had balanced the difficulty of Inferno to be harder than their tester could handle, "and then we doubled it!" This catch phrase has become largely a critical/sarcastic one for [[haters]], though it's sometimes used in good humor as well.
* '''Double crit''' - Refers to items, most commonly jewelry or gloves, that spawned with [[Critical Hit Chance]] and [[Critical Hit Damage]]. CC and CD is a very powerful and valuable combination, especially when joined by [[AS]] for the so-called "[[trifecta]]," though other mods can be as good or better.
 
* '''[[Douwntime]]''' - Refers to game time spent on tasks other than killing monsters and gaining exp/items. Players wishing to farm for profit strive to minimize their downtime.
 
* '''DPA''' - Damage Per Attack.
* '''DPS''' - [[Damage Per Second]], the common term for damage dealt in Diablo III.