[[File:IconOverpower.png|left]]
[[File:Overpower1.jpg|thumb|300px|Overpower in action.]]'''Overpower''' is a Might -class [[Barbarian skill]] unlocked at [[clvl|Level]] 26, which hits all enemies around the [[Barbarian]] with a powerful force, dealing damage and providing a variety of buffs courtesy of the rune effects.
<br><br><br>__TOC__This skill feels oddly un-barbaric at first, as it casts like a Wizard Nova attack, and is rather lacking in graphical punch. In fact, it's often hard to tell that it's been cast, with no visual component on the monsters and only a quick pillar of light from the Barbarian up to the heavens for a visual. While the damage isn't a big deal compare to the Barbarian's variety of attack skills, the effect is as powerful as the visuals are not though, with the rune effects generating substantial bonuses to the Barbarian's various abilities. ==BackgroundPost Release Changes==[[ImagePatch v1.0.4]] made no change to the base skill function, but did nerf one overpowered aspect of the [[Crushing Advance]] rune effect.[http:Diablo_III_Logo//diablo.jpg|thumb|200px|Overpower in actionincgamers.com/blog/comments/official-patch-1-0-4-notes]]See that page for a detailed explanation of this nerf. The * Skill Rune – [[BarbarianCrushing Advance]] takes advantage ** Can no longer trigger On Hit procs.*** Amount of the situation, overwhelming enemies around him with a powerful strikedamage reflected increased from 30% to 35%.