[[File:IconHaunt.png|left]]'''Draining Spirit is a rune effect in [[Haunt]]''' is , a a Spirit Realm [[Witch Doctor skill]] unlocked at [[clvl|level]] 4.
A This rune effect adds a mana steal effect, returning 10.2 mana per second to the Witch Doctor. As Haunt costs 98 mana to cast initially, and the spell lasts for 12 seconds (or possibly longer with chaining between targets) this essentially makes Haunt a mana gainer, over the long run. ==Skill Rune Effects==Refer to the [[Golden RuneHaunt rune effects]] placed article for thorough descriptions of all five rune effects in it this skill, including screenshots, videos, patch changes, and strategy tips. {{skill description header}}<skill subcat="Spirit spell" class="WitchDoctor">Haunt</skill><skill class="WitchDoctor" rune="Draining Spirit">Haunt</skill> ==Media== Screenshots and movies will alter be added post-release. ==Development== Prior to the skill revision in February 2012, this rune effect was enabled by the [[Golden Rune]], granting the following way.effect with a level 7 runestone:
{{Witch Doctor_Skillrune_Draining Spirit}}
[[category:Witch Doctor skills]]
[[category:Witch Doctor rune effects]]
[[category:runes]]
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{{Skill navbox Diablo III|WD|secondary}}