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Equilibrium

1,081 bytes added, 14:52, 28 May 2012
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Equilibrium is a rune effect in [[File:IconStrafe.png|leftStrafe]]''', a [[StrafeHatred]]''' is a Hatred Generating -spending [[Demon Hunter skill]] unlocked at [[clvl|Level]] 19.
An This rune effect increases the Demon Hunter's attack speed by 19% when using Strafe. This means more shots are fired, but this also increases the Hatred drain rate, enabling this skill to eat up the Demon Hunter's entire Hatred pool in just seconds.  The damage isn't bad and it targets automatically and instantly, but the Hatred drain is so fast that this skill does less killing per point of Hatred than most of the Demon Hunter's attack options.  ==Skill Rune Effects==The following is a very quick summary. See the [[Indigo RuneStrafe rune effects]] placed in it page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more. {{skill description header}}<skill subcat="Bow skill" class="DemonHunter">Strafe</skill><skill class="DemonHunter" rune="Equilibrium">Strafe</skill>  ==Media== Screenshots and movies will have be added post-release.  ==Development== Prior to the following skill revision in February 2012, this rune effect on was enabled by the [[Demon HunterIndigo Rune]]'s attacks., granting the following effect with a level 7 runestone:
{{Demon Hunter Skillrune Equilibrium}}
 
 
[[category:Demon Hunter skills]]
[[category:Demon Hunter rune effects]]
[[category:runes]]
 
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{{Skill navbox Diablo III|DH|archery}}