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Companion

603 bytes added, 11:10, 28 May 2012
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[[File:IconCompanion.png|left]]
'''Companion''' is a Hunting [[Demon Hunter skill]] unlocked at [[clvl|Level]] 17.The creatures summoned by this skill are not tanks or minions, and exist basically as portable, animal-themed buffs. They are a supplement to the Demon Hunter's main attacks and movements, but not a major strategic factor, unlike the D2 Amazon's Valkyrie. 
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==Background==
[[File:Diablo_III_Logo.jpg|thumb|200px|Companion in action.]]
The Demon Hunter summons a Raven companion variety of animal companions to peck at and annoy his enemiesassist in the battle.
==Skill Rune Effects==
The following is a very quick summary. See the [[Companion rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
{{skill description header}}
==Skill Design==
UnknownThe original design of the [[Archer]] class in Diablo III was more of a woodland ranger, who would have shown a sort of harmony with nature. These animal-themed skills would have fit naturally with that character design. They do not match with the Demon Hunter, and were apparently left in simply because the developers liked the effects, rather than for any sort of logical lore reason.
==Development==
'''Companion''' was first seen at the [[July 2011 Press Event]], where it was a level 16 skill. Unfortunately, no information about the skill's function was available.
 
===Beta===
When the [[beta]] started in September 2011, Companion was changed to level 15. The skill system was once again overhauled for the [[Beta Patch 13]], and Companion was classified as a Shadow skill and moved up to level 25. For [[Beta Patch 14]], it was re-classified as a Hunting skill and dropped to level 17. Also, the "Hunting" category replaced "Shadow".
 
===In Other Games===