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[[File:IconRapidFire.png|left]]
'''Rapid Fire''' is a Secondary [[Demon Hunter skill]] unlocked at [[clvl|Level]] 5. It unleashes projectiles in does what it sounds like, enabling an extremely rapid succession at enemiesfiring rate that operates on an initial Hatred cost and a steady drain thereafter. This is one of the Demon Hunter's best attacks against a single target, dealing increased damageand a skill many fans find very fun to use.
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==Background==
[[File:Rapid-fire1.jpg|thumb|300px|Rapid Fire in action.]]
The Demon Hunter unleashes a steady stream of projectiles which skewer anything they hit. The arrows all have a streaking graphic, like tiny pointed meteors, which looks cool but can be dangerous as it may obscure incoming attacks.
==Skill Rune Effects==
subcat="Bow skill"
<skill class="DemonHunter" rune="High Velocity">Rapid Fire</skill>
<skill class="DemonHunter" rune="Bombardment">Rapid Fire</skill>
===Notes===
* The [[Demon Hunter]] must have a [[bows|bow]], [[crossbows|crossbow]], or [[Hand Crossbows|hand xbow]] equipped to use Rapid Fire.
The firing rate is based on your normal attack rate, so a Demon Hunter with faster bows, such as dual hand crossbows, will shoot more projectiles even more quickly with this skill, and consequently drain their Hatred that much more quickly.
==Development==
'''Rapid Fire''' was first seen at the [[July 2011 Press Event]], where it was a level 24 skill. Unfortunately, no information about the skill's function was available.
===Beta===
Early in the Beta test, the skill was moved to a much lower level, to provide the Demon Hunter with a low level skill to deal higher damage to a few targets, which the class was lacking. Rapid Fire isn't quite an [AoE]] skill (though the [[High Velocity]] and [[Bombardment]] rune effects give it some capability on those lines), but it's very useful against a single or a few enemies. It is not well suited to using against larger groups since it's expensive and doesn't pierce, save somewhat with the aforementioned rune effects.
After the [[beta]] started in September 2011, Rapid Fire was changed to level 5. The skill system was once again overhauled for the [[Beta Patch 13]], and Rapid Fire was classified as a Secondary skill (but stayed at level 5).