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beta patch 15 update
[[File:IconDeadlyReach.png|left]]
'''Deadly Reach''' is a Spirit Generating Primary [[Monk skill]] unlocked at [[clvl|Level]] 43. It projects lines of force in front of the Monk, dealing damage to everything in its (short) range.
==Background==
[[File:Diablo_III_Logo.jpg|thumb|200px|right|Deadly Reach in action.]]UnknownThe Monk punches the air hard enough to create a shock wave that damage all enemies in its path.
==Skill Rune Effects==
The following is a very quick listsummary. See the [[Deadly Reach rune effects]] page for a more thorough summary description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
<skill class="Monk">Deadly Reach</skill>
==Synergies==
==Development==
'''Deadly Reach''' was first seen at the [[July 2011 Press Event]](when skill tiers were removed), where it was as a level 5 skill. Unfortunately, no information about the skill's function was then available. ===Beta===The [[beta]] started in September 2011, and Deadly Reach became a level 4 skill. The skill system was once again overhauled for the [[Beta Patch 13]] in February 2012, and Deadly Reach was classified as a Primary skill and moved to level 3. For [[Beta Patch 14]], it was [[buff]]ed a bit.
Image:Diablo_III_Logo.jpg|Skill use 4
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==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- — IncGamers 1st Aug 2011* [http://diablo.incgamers.com/forums/showthread.php?p=8008273#post8008273 Silva's Monk Runestone Effects] -- — IncGamers 6th Sep 2011* [http://us.battle.net/d3/en/class/monk/active/ Monk Active Skills] -- — Blizzard's Official Diablo III 12th Sep 2011Site
[[category:Monk skills]]
[[category:Active skills]]