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Spirit Walk

2,111 bytes added, 23:26, 25 March 2012
beta patch 15 update
[[File:IconSpiritWalk.png|left]]
[[File:Spirit-walk3.jpg|thumb|350px|Spirit Walk in action. [[Templar]] in pursuit.]]'''Spirit Walk''' is a Spirit Realm Defensive [[Witch Doctor skill]] unlocked at [[clvl|level]] 1216. It's a very useful escape/movement skill, one which lets the Witch Doctor move without being seen by other players or monsters for several seconds. This can be used to bypass dangerous monsters, and it's essential in the [[Battle Arena]].
This is the Witch Doctor's [[movement ability]].
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==Background==
[[File:Spirit-walk3.jpg|thumb|350px|Spirit Walk in action. Templar in pursuit.]]
The Witch Doctor enters the spirit realm through a trance, and can move unseen and untouched, passing through enemies, but still grabbing [[health orbs]] while he's there.
==Skillrune Skill Rune Effects==The following is a very quick listsummary. See the [[Spirit Walk rune effects]] page for a more thorough summary description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
<skill class="WitchDoctor">Spirit Walk</skill>
==Synergies==
The following [[FileWitch Doctor passives]] provide a benefit to Spirit Walk:{{Passive skills header}}{{Witch Doctor Passive Spirit-walk2.jpg|frame|Spirit Walk decoy left behind in the [[Battle Arena]].]]Vessel}}* No [[synergies]] with any {{Witch Doctor Passive Rush of the [[passive skill]]s are yet known.Essence}}
==Development==
[[File:Spirit-walk2.jpg|frame|Spirit Walk decoy left behind in the [[Battle Arena]].]]
'''Spirit Walk''' was first seen as a Witch Doctor skill at [[BlizzCon 2009]], as a Tier V skill in the [[Spirit Skill Tree]]. However, it wasn't yet implemented.
<blockquote>''I’ve raved about this one already, but it was really an awesomely useful skill. The Witch Doctor leaves a decoy of himself behind and has several seconds to run free, invisible to everyone. Best of all he can grab health orbs in this mode. He can’t cast other spells though, so no detonating [[Sacrifice]]s. Almost everyone used this to run to safety, and then recast their three Mongrels in some distant corner before returning to the battle.</blockquote>
===Beta===Skill tiers were removed for shortly before the [[July 2011 Press Eventbeta]]started in September 2011, and Spirit Walk became a level 12 skill.[[Flux]] was able to try it out again, but didn't think it had much utility outside of the [[Arena]]:[http://diablo.incgamers.com/blog/comments/witch-doctor-beta-skills-mega-report-part-two] <blockquote>''Another skill that no one has used on purpose in the Diablo 3 Beta, Spirit Walk is the Witch Doctor’s escape movement skill. When cast, the Witch Doctor takes on a transparent, skeletal, ghostly appearance that is invisible to enemies. Like the base effect of [[Horrify]], this is a very quick reflexes skill, with just 3 seconds of invisibility granted. The skill description doesn’t make it clear, but you get a substantial speed boost in this form, and you can put quite a bit of distance between yourself and the spot you cast the spell at.</blockquote>
Fortunately, Spirit Walk was one of the skills available to Witch Doctors in the [[BlizzCon 2011]] PvP [[Arena]] demo, and Adivirgi swore by it:[http://diablo.incgamers.com/blog/comments/blizzcon-arena-demo-witch-doctor-report]
 
<blockquote>''This skill is so amazing, by far my favorite Witch Doctor ability, and I can’t see any PVP build without this skill and rune combination. Anytime I ran into trouble I would pop this ability and run with increased speed away from my enemy towards a health globe... I found that by using this ability I was able to keep myself alive much longer than most of my teammates.</blockquote>
 
The skill system was once again overhauled for the [[Beta Patch 13]] in February 2012, and Spirit Walk was classified as a Defensive skill and moved to level 16, out of the reach of beta players.
==Media==
Spirit Walk can be seen in action on video here:
* No videos yet.
 
You can find pictures in the Diablo III screenshot and picture gallery:
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]
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Image:Diablo_III_LogoSpirit-walk3.jpg|Skill use 1Close-up of Spirit Walking Witch Doctor.
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==References==
<span style="font-size: 10px;"><references/></span>
* [http://diablo.incgamers.com/blog/comments/full-witch-doctor-skills/ BlizzCon 2009 Full Witch Doctor Skill Trees and Stats]
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/ BlizzCon 2010 PvP Hands-on Report]
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] — IncGamers 1st Aug 2011* [http://diablo.incgamers.com/blog/comments/witch-doctor-beta-skills-mega-report- part-two Witch Doctor Beta Skills Mega-report: Part Two] — IncGamers 1st Aug Oct 2011* [http://diablo.incgamers.com/blog/comments/blizzcon-arena-demo-witch-doctor-report BlizzCon 2011 PvP Demo: The Witch Doctor] — IncGamers 27th Oct 2011* [http://us.battle.net/d3/en/class/witch-doctor/active/ Witch Doctor Active Skills] -- — Blizzard's Official Diablo III 13th Sep 2011Site
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