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Jungle Fortitude

42 bytes added, 00:44, 19 March 2012
beta patch 14 update
<noinclude>
[[File:IconJungleFortitude.png|left]]
'''Jungle Fortitude''' is a [[Witch Doctor passive]] skill unlocked at [[clvl|Level]] 10, which decreases damage taken by Witch Doctor and his [[minion]]s.
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==Description==
{{Passive skills header}}
{{Witch Doctor Passive Jungle Fortitude}}
{{c_slate|To be one with the jungle is to take what you need and endure what you must.}}
 
 
{{Witch Doctor Passive Jungle Fortitude}}
==Synergies==
No [[synergies]] with any [[active skills]] or other [[Witch Doctor passives]] are known.
 
==Development==
{{Passive history notes}}
===Beta===Jungle Fortitude (in its current incarnation) was not seen until it showed up in the late Diablo III [[beta ]] as a level 10 passive. It Passives were reorganized for [[Beta Patch 14]], but Jungle Fortitude stayed where it was. ===Previous Versions===* [[Jungle Fortitude]] - A completely different skill with the same name was first seen available in the [[BlizzCon 2009]] demo, as part of the [[Voodoo Skill Tree]] ([[Jungle Fortitude]]). It disappeared with the introduction of the traits system.
==References==
* [http://us.battle.net/d3/en/class/witch-doctor/passive/ Witch Doctor Passive Skills]-- Blizzard's Official Diablo III Site
[[category:Witch Doctor passives]]
[[category:passive skills]]
</noinclude>
 
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<includeonly>
{{Passive skill effect
|IconJungleFortitude.png|Jungle Fortitude|
Reduces all damage taken by you and your [[pets]] by {{c_lime|20%}}.
| ([[clvl|Level]] 10)
| Witch Doctor
}}
</includeonly>
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