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Shields
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Shields are return as an item type found in Diablo 3III. Specific types of As in previous games in the series, shields are not yet knownprovide useful defensive properties, but they will be familiar to gamers plus a wide variety of magical modifiers. The trade off comes from other RPGs; the substituting a shield for two-handed weapon, dual wielding weapons, or using one of Diablo 3 Team isnIII't reinventing this item types various off-hand items, such as [[orb]]s, [[mojo]]s, or [[quiver]]s that can boost damage and stats, without providing any defensive utility.
==Shield Changes in Diablo 3==
[[File:Shields1.jpg|left|thumb|100px|Shields.]]
Shields are much changed in function in Diablo 3. On the whole, they'll be far They are less effective defensive tools than they were in Diablo 2, since they block a much lower percentage of attacks, and only absorb a set amount of damage, rather than 100% of physical with a successful block. These changes are meant to provide a more compelling reason to upgrade your shield, and to make two-handed weapons and dual wielding more viable.
[[File:Buckler1.jpg|frame]]
* Armor: 78
* Chance to Block: +25%
* Durability: 25/25
* Sell value: 1
==Off-Hand Non-Shields==
Besides shields, there are a number of other items that can be equipped in the off-hand slot. These are all class-specific, with only one class able to use each type.
* [[Orb]]s -- [[Wizard]]s only.
* [[Mojo]]s -- [[Witch Doctor]]s only.
* [[Quiver]]s -- [[Demon Hunter]]s only. (And only with a bow or xbow in the other hand.)
All of these off-hand items provide +damage, as well as various offensive modifers, almost like equipping a second weapon. They do not serve to block attacks though, and only spawn with offensive modifers, rather than defensive bonuses such as resistance or dodge or other shield-type modifiers. (Wizards and Witch Doctors can not dual wield their main casting weapons, though Demon Hunters can dual wield one-handed crossbows, and can even use one with a shield.)
[[Barbarian]]s and [[Monk]]s do not have any special off-hand items, but they can both dual wield all sorts of one-handed melee weapons. Also, the Monk has class-specific [[fist] weapons, while the Barbarian has [[Mighty weapons]] that no other class can equip.
[[File:Shield-monk1.jpg|frame|Monk with shield.]]
At one point during their development, [[Monk]]s could not use shield. (Or many other types of weapons.) [[Bashiok]] offered an explanation of this in a pair of forum posts in early March 2010 <ref>[http://diablo.incgamers.com/blog/comments/blizzard-on-diablo-3-class-specific-weapons/ Class-Specific Weapons] - Blizzard, 11/3/10 </ref>
<blue>Bruce Lee would not use a shield, and neither would the monk.We have shields. Everyone but the monk can wield them. Of course that’s subject to change.</blue>
[[File:Shield-barb2.jpg|thumb|300px|Two views of a low-level [[Barbarian]] with a hand axe and [[buckler]].]]
No shield-specific skills remain in Diablo III as of the beta test. Two of the Barbarian's passive traits boosted his shield abilities earlier in the game's development, but both are long gone as of early 2012.
* Current list of [[Barbarian_skills#Passive_Skills|the Barbarian's Passive Skills]].
[[Shield of Iron (trait)|Shield of Iron]]
* '''Max points: '''3
* '''Description:''' Increases your chance to [[block]] attacks.
[[Shield Slam]]
* '''Shield Specialization'''
** Passive Skill
** Fury cost: None
{{Clear|left}}
==Shields Listing==