Changes

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search

Voodoo Skill Tree

445 bytes added, 04:47, 31 October 2008
Voodoo Skills
There are 2 durations; how long each individual fright lasts on afflicted monsters, and how long the frightening spirit remains over the WD's head, capable of horrifying or re-horrifying anything that comes into range.
The hover text for this one was seen in the WWI movie, and is reproduced to the right. This skill, like all active skills at that time, only allowed 1 point to be added to it at the Blizzcon 2008 demo. How many points will be allowed in the final game remains to be determined.
This skill works much like the Necromancer's bone wall; causing a straight line of obstacles to erupt from the earth. Not merely obstacles though, this wall is made of zombified creatures who claw at and deal damage to any monsters who come into range. Monsters attack the wall, so this isn't hard to do.
The wall zombies seem to be very powerful in the WWI gameplay movie, ripping dozens of Moon Clan goatmen to shreds in just seconds. The skill is level 4 though, as revealed by the hover text, so likely it would be much less powerful at level 1. When tested in the Blizzcon 2008 demo, this skill was fun, but far less damaging than it was in the WWI movie from a few months earlier. With one point in Zombie Wall, the zombies were able to kill a few of the skeletons that attacked it, but the wall was of more use as a shield or a target for enemies; a sort of stationary "tank" that drew their attention and allowed the Witch Doctor to move into range to effectively use her offensive skills.
The wall will theoretically serve a defensive purpose as well; blocking shots from ranged attackers. It's not known if it can stop the advance of larger monsters, who might just step over it or crush it. This skill, like all active skills, could only be raised to level 1 at Blizzcon, but ; every monster so far seen near the wall has attacked it seems unlikely that this will be the case in the final game.
Mongrels are valid targets for the Sacrifice skill, and will detonate when chosen, dealing substantial damage to nearby targets.
 
===Sacrifice===
This skill causes the targeted a Mongrel to explode, dealing substantial damage to any enemies in the area. In the Blizzcon 2008 demo the skill was not called "Sacrifice Mongrel," but just plain "Sacrifice." This seems an indication that it will work on all sorts of minions, not just Mongrels. No other minions have yet been revealed, but it's a safe bet that we'll see more in the future.
 
==Passive Skill Speculation==