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Deadly Reach

1,396 bytes added, 15:38, 11 September 2011
Skill Rank Table
==Skill Rank TableEffect==Unknown{{Active skill header}}</noinclude>{{Skill effects|Deadly Reach|IconDeadlyReach.jpg|([[clvl|Level]] 1)|Project lines of pure force over a short distance for {{c_lime|125%}} weapon damage.Generates {{c_lime|6}} Spirit Per Hit}}
| width="40px" | [[image:IconCrimson.jpg|40px|link=Crimson]]
| width="140px" | [[Foresight (rune effect)|Foresight]]
| The third strike of Deadly Reach increases the damage of all attacks by {{c_lime|Y%}} for {{c_lime|X}} seconds. This effect can stack up to {{c_lime|Z}} times.
|-
| width="40px" | [[image:IconIndigo.jpg|40px|link=Indigo]]
| [[Piercing Trident (rune effect)|Piercing Trident]]
| The second and third strike of the skill have an increased area of effect. Also increases skill damage to {{c_lime|X%}} of weapon damage.
|-
| width="40px" | [[image:IconObsidian.jpg|40px|link=Obsidian]]
| [[Scattered Blows (rune effect)|Scattered Blows]]
| The third strike is replaced with an attack that will hit up to {{c_lime|X}} enemies within {{c_lime|Y}} yards for {{c_lime|Z}} weapon damage.
|-
| width="40px" | [[image:IconGolden.jpg|40px|link=Golden]]
| [[Strike from Beyond (rune effect)|Strike from Beyond]]
| Critical hits caused with this skill generate extra Spirit.
|-
| width="40px" | [[image:IconAlabaster.jpg|40px|link=Alabaster]]
| [[Keen Eye (rune effect)|Keen Eye]]
| Critical hit damage for this attack is increased by {{c_lime|X%}} .
|-
<noinclude>
|}
==Synergies==
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