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<noinclude>
[[File:IconWeaponThrow.png|left]]
'''Weapon Throw''' is a Fury Spending [[Barbarian skill]] enabled unlocked at [[clvl|level]] 7. The Barbarian hurls a weapon, damaging the target and slowing its speed.
==Background==
The Barbarian hurls his weapon at an enemy, maiming the target.
==Skill Effects==
The following is a very quick list. See the [[Weapon Throw rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
{{Active skill header}}
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{{Skill effects|Weapon Throw|IconWeaponThrow.png|([[clvl|Level]] 7)|
Hurl a throwing weapon at an enemy for {{c_lime|210%}} weapon damage and slowing the movement of the enemy by {{c_lime|50%}} for {{c_lime|4}} seconds.<br>Cost: {{c_lime|20}} Fury.}}
| width="40px" | [[image:IconCrimson.jpg|40px|link=Crimson]]
| width="140px" | [[Mighty Throw]]
| Increase thrown weapon damage to {{c_lime|X%}} weapon damage.
|-
| width="40px" | [[image:IconIndigo.jpg|40px|link=Indigo]]
| [[Ricochet]]
| Angle the weapon to ricochet and hit up to {{c_lime|X}} targets within {{c_lime|X}} yards of each other.
|-
| width="40px" | [[image:IconObsidian.jpg|40px|link=Obsidian]]
| [[Throwing Hammer]]
| Hurl a hammer with a {{c_lime|X%}} chance to stun the target for {{c_lime|X}} seconds.
|-
| width="40px" | [[image:IconGolden.jpg|40px|link=Golden]]
| [[Dread Shotput]]
| Expend all remaining Fury to throw a fallen foe which inflicts an additional {{c_lime|X%}} weapon damage for each point of Fury expended to all enemies within {{c_lime|X}} yards of the target.
|-
| width="40px" | [[image:IconAlabaster.jpg|40px|link=Alabaster]]
| [[Stupify]]
| Aim for the head, causing your target to be confused and attack other enemies for {{c_lime|X}} seconds.
|-
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==Skill Design==
This [[skill]], without runes, causes the barbarian to throw ethereal-looking weapons of various types at the targeted enemy, causing damage and [[slow]]ing them. The weapons seem to be selected randomly from a pool of possibilities.
==Synergies==
* No [[synergiesSynergies]] with any of the [[No Escape]] passive skill]]s are yet known. ==Skill Rune Effects==The [[rune]] effects for Weapon Throw were revealed at [[BlizzCon 2010]] by [[Wyatt Cheng]] in the gameplay panel<ref>[http://diablo.incgamers.com/blog/comments/diablo-3-gameplay-panel-transcript/P2/ Diablo 3 Gameplay Panel Transcript] -- Incgamers 23rd Oct 2010</ref>: * [[Alabaster rune]]: Throw a weapon that disorients the target, causing [[confusion]].* [[Crimson rune]]: Increased increasing its damageby {{c_lime|100%}}.* [[Golden rune]]: Throw the corpse of a slain enemy for increased [[damage]].* [[Indigo rune]]: Enemies killed with Weapon Throw a weapon that ricochets, damaging multiple targets.* [[Obsidian rune]]: The Barbarian throws a hammer, will return {{c_lime|20}} [[stunFury]]ning foes.
* [http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/ BlizzCon 2009 Full Barbarian Skill Trees and Stats]
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
* [http://diablo.incgamers.com/forums/showpost.php?p=8007726&postcount=1 Silva's Barbarian Runestone Effects] -- IncGamers 6th September 2011
{{Skill navbox Diablo III|Barbarian}}
[[category:Barbarian skills]]
[[category:Active skills]]
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