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Monk skills

2,133 bytes added, 01:38, 11 September 2011
Active Skills: Update description from beta tooltips (from Youtube)
[[File:IconBlindingFlash.jpg|left]]
[[Blinding Flash]] is available at [[clvl|level]] 1.<br>
Spirit SkillSpender skill<br>
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* '''DescriptionCost:''' Creates {{c_lime|50}} Spirit* Create a flash of light that blinds all nearby enemieswithin {{c_lime|20}} yards for {{c_lime|5}} seconds. Blinded enemies have a {{c_lime|30%}} chance to miss with attacks and will not attack unless they are attacked first. Lasts for X-X seconds. Blinded enemies have a X% reduced chance to hit.** '''Rank One:''' Blinds enemies for 3-4 seconds, 20% reduced chance to hit.** '''Rank Two:''' Blinds enemies for 3-5 seconds, 25% reduced chance to hit.
[[File:IconFistofThunder.jpg|left]]
[[Fists of Thunder]] is available at [[clvl|level]] 1.<br>
One of two low-level [[combo]] skills available to the Monk, this punching attack lands three not-very quick hits, dealing increasing amounts of lightning damage with each attack.<br>Spirit Generator skill.<br>
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* '''[[Combo]] skill:''' Generates Generate {{c_lime|6}} [[Spirit]] per attack.* '''Description:''' Deal a series of extremely fast punches that deal {{c_lime|100%}} weapon damage as Lightning damage. Each strike has a {{c_lime|15%}} chance to interrupt enemy attacks. 
===Breath of Heaven===
[[File:IconBreathofHeaven.jpg|left]]
[[Breath of Heaven]] is available at [[clvl|level]] 2.<br>
A curing, cleansing spell that removes debuffs from heals the Monk and his party.<br>Spirit Spender skill<br>
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* '''DescriptionCost:''' The Monk banishes any harmful effects from himself {{c_lime|75}} Spirit* A blast of holy energy heals you and his all allies, including stun, slowing, and effects that reduce defensive or offensive abilitieswithin {{c_lime|12}} yards for {{c_lime|X - X}} Life.
[[File:IconLashingTailKick.jpg|left]]
[[Lashing Tail Kick]] is available at [[clvl|level]] 3.<br>
A roundhouse kick that knocks back enemies.<br>Spirit Spender skill<br>
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* '''DescriptionCost:''' The Monk unleashes {{c_lime|25}} Spirit* Unleash a deadly roundhouse kick, causing knockback knocking enemies back and dealing X-X physical {{c_lime|130%}} weapon damage.
===Mantra of HealingEvasion===[[File:IconMantraofHealingIconMantraofEvasion.jpg|left]][[Mantra of HealingEvasion]] is available at [[clvl|level]] 4.<br>No description is available.Mantra skill<br>
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* Cooldown: {{c_lime|30}} seconds
* Recite a Mantra that grants you and all allies within {{c_lime|40}} yards a {{c_lime|30%}} chance to dodge attacks. Lasts 120 seconds.
* This is a Mantra. You can only have one Mantra active at a time.
[[File:IconDeadlyReach.jpg|left]]
[[Deadly Reach]] is available at [[clvl|level]] 5.<br>
No description is available.Spirit Generator skill<br>
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* Generate: {{c_lime|6}} Spirit per attack<br>
* Projects Project lines of pure force over a short distance for {{c_lime|125%}} weapon damage.
===Dashing Strike===
[[File:IconDashingStrike.jpg|left]]
[[Dashing Strike]] is available at [[clvl|level]] 6.<br>
A fast moving, charge-like attack, more useful for the movement than the damage dealt.<br>Spirit Spender skill<br>
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* '''DescriptionCost:''' The Monk dashes {{c_lime|10}} Spirit* Dash quickly at the targeted enemy or location, dealing X{{c_lime|50% }} weapon damage plus X-X physical damage.
[[File:IconLethalDecoy.jpg|left]]
[[Lethal Decoy]] is available at [[clvl|level]] 7.<br>
Spirit SkillSpender skill<br>
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* '''DescriptionCost:''' The Monk creates {{c_lime|75}} Spirit* Create an illusion of himself composed of pure holy energy. This illusion that attracts enemies to it, itself and then it explodes dealing after {{c_lime|5}} seconds for {{c_lime|X-X holy }} Holy damage.
[[File:IconCripplingWave.jpg|left]]
[[Crippling Wave]] is available at [[clvl|level]] 8.<br>
A debuff [[combo]], this one slows enemies, while dealing fairly minor damage. Best mixed in for the first or second hit with another more impactful combo.<br>Spirit Generator skill<br>
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* '''DescriptionGenerate:''' {{c_lime|6}} Spirit per attack* A series of large sweeping attacks that debilitate enemies and cause Xcauses {{c_lime|100% }} weapon damageto all enemies in front of you.** First Hit: Enemies are dazedCrippling Wave attacks daze enemies, reducing slowing movement speed by X{{c_lime|50% }} for X {{c_lime|1.5}} seconds.** Second and Third Hit: Refreshes the duration of the daze effect.
[[File:IconMantraofRetribution.jpg|left]]
[[Mantra of Retribution]] is available at [[clvl|level]] 9.<br>
No description is available, but this This skill is most likely was previously called [[Retribution Aura]] with a new name.<br>Mantra skill<br>
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* Cooldown: {{c_lime|30}} seconds
* Recite a Mantra that causes you and all allies within {{c_lime|40}} yards to reflect melee damage back at enemies, dealing Holy damage equal to {{c_lime|30%}} of the damage sustained. Lasts 120 seconds.
* This is a Mantra. You can only have one Mantra active at a time.
[[File:IconInnerSanctuary.jpg|left]]
[[Inner Sanctuary]] is available at [[clvl|level]] 11.<br>
A defensive skill that creates a small protected circle around the Monk into which no monster can enter. Spells and ranged attacks will still strike the Monk though.<br>Spirit Spender skill<br>
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* '''DescriptionCost:''' Creates {{c_lime|80}} Spirit* Create a protected region circle of protection on the ground for X {{c_lime|8}} seconds that cannot be passed throughby enemies.
[[File:IconExplodingPalm.jpg|left]]
[[Exploding Palm]] is available at [[clvl|level]] 12.<br>
This skill became an instant legend when the Monk debuted at Blizzcon 2009. It's a [[combo]] skill that deals two light damage hits, before the third booby traps the target with a beating heart visible above their head. If a monster dies with the heart still there, they explode in a supernova of blood, dealing substantial [[AoE]] damage to all nearby enemies. <br>Spirit Generator skill<br>
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* '''DescriptionGenerate:''' A series of lethal {{c_lime|6}} Spirit per attack* The first two strikes target enemy nerve clusters that sets up a deadly chain reaction within in the target. Deals Xattack deal {{c_lime|100% }} weapon damage.** Third Hit: Target bleeds The third strike causes the target to bleed for X physical {{c_lime|65%}} of weapon damage over X per second for {{c_lime|3}} seconds. If the target dies while bleeding, it explodes , dealing X-X{{c_lime|40% }} of the target's maximum health in Life as physical damage to all other enemies nearby.
===Mantra of EvasionHealing===[[File:IconMantraofEvasionIconMantraofHealing.jpg|left]][[Mantra of EvasionHealing]] is available at [[clvl|level]] 14.<br>No description is available.Mantra skill<br>
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* Cooldown: {{c_lime|30}} seconds
* Recite a Mantra that causes you and all allies within {{c_lime|40}} yards to gain increased Life regeneration by {{c_lime|X}} Life per second. Lasts 120 seconds.
* This is a Mantra. You can only have one Mantra active at a time.
[[File:IconTempestRush.jpg|left]]
[[Tempest Rush]] is available at [[clvl|level]] 16.<br>
No description is available.Spirit Spender skill<br>
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* Cost: {{c_lime|3}} Spirit plus an additional {{c_lime|12}} Spirit per second.
* Run directly through your enemies knocking them back and hobbling them, slowing their movement by {{c_lime|40%}} for {{c_lime|3}} seconds. Also deals {{c_lime|75%}} of weapon damage per second while running.
[[File:IconSweepingWind.jpg|left]]
[[Sweeping Wind]] is available at [[clvl|level]] 17.<br>
Combo Spirit Generator skill<br>
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* '''DescriptionGenerate:''' The Monk sweeps his {{c_lime|6}} Spirit per attack* Strike a target for {{c_lime|100%}} weapon in damage. Every third hit creates a circle, forming a barrier vortex of force air that surrounds you. The vortex of air lasts {{c_lime|5}} seconds and deals X{{c_lime|20% }} weapon damage per second to every enemy hitall enemies within {{c_lime|10}} yards. Can hit This vortex effect can stack up to {{c_lime|3}} times for a total of {{c_lime|60%}} weapon damage per second to nearby enemies multiple times.
[[File:IconSerenity.jpg|left]]
[[Serenity]] is available at [[clvl|level]] 18.<br>
Spirit SkillSpender skill<br>
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* '''DescriptionCost:''' The Monk creates {{c_lime|35}} Spirit* You are enveloped in a protective shield that protects him from intercepts all incoming damagefor {{c_lime|3. Lasts X 0}} secondsand grants immunity to all control impairing effects.
[[File:IconWayoftheHudredFists.jpg|left]]
[[Way of the Hundred Fists]] is available at [[clvl|level]] 21.<br>
One of the most popular [[combo]] skills, this attack lands a crushing series of body shots on the enemy. It was shown in modified form in the [[Cinematic:Monk|Monk cinematic]]; used to pulverize the ribs of a [[Morlu Caster]].<br>Spirit Generator skill<br>
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* '''DescriptionGenerate:''' {{c_lime|6}} Spirit per attack* A rapid series of punches strike strikes enemies in front of the Monk that cause Xfor {{c_lime|135% }} weapon damage.
[[File:IconMantraofConviction.jpg|left]]
[[Mantra of Conviction]] is available at [[clvl|level]] 22.<br>
No description is available.Mantra skill<br>
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* Cooldown: {{c_lime|30}} seconds
* Recite a Mantra that causes all enemies within {{c_lime|20}} yards of you to take {{c_lime|25%}} additional damage. Lasts 120 seconds.
* This is a Mantra. You can only have one Mantra active at a time.
[[File:IconSevenSidedStrike.jpg|left]]
[[Seven Sided Strike]] is available at [[clvl|level]] 24.<br>
A very powerful attack, when used in Blizzcon 2009 this skill allowed the Monk to teleport to an enemy, to strike it or other nearby enemies five times, and all without ever being hit in return. It was expected to be [[nerfed]], and has not been seen in action since.<br>Spirit Spender skill<br>
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* '''DescriptionCost:''' Unleashes a fury of attacks striking {{c_lime|50}} Spirit* Cooldown: {{c_lime|60}} seconds* Dash rapidly between many nearby enemies X {{c_lime|7}} times striking for X{{c_lime|130% }} weapon damage for each with every hit.
[[File:IconMysticAlly.jpg|left]]
[[Mystic Ally]] is available at [[clvl|level]] 27.<br>
No description is available.Spirit Spender skill<br>
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* Cost: {{c_lime|50}} Spirit
* Summon an elemental ally capable of engaging enemies in combat until it is destroyed. The ally deals {{c_lime|X - X}} physical damage per swing.
[[File:IconWaveofLight.jpg|left]]
[[Wave of Light]] is available at [[clvl|level]] 29.<br>
Spirit SkillSpender skill<br>
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* '''DescriptionCost:''' The Monk summons a rolling wave {{c_lime|50}} Spirit* Cooldown: {{c_lime|30}} seconds* Focuses the power of holy fire that scorches everything Light to smite all enemies in its path, dealing front of you for {{c_lime|X holy - X}} Holy damagefollowed by an additional {{c_lime|X - X}} Holy damage to all enemies in a line.  
==Passive Skills==
18
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