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<blockquote>''In the interview Jay talks about his past jobs in the gaming industry, the D2 team guys working on D3, struggles they've had with game and art design, and art design, and art design, and art design. Have you heard that there was a controversy about the art design? No? Well, this interview will fill you right in. Jay does elaborate on two art changes they've made based on fan feedback; they're going back and making a lot of the dungeon environments grittier and bloodier, and they're not going to fade out all of the corpses after battles now; just some of them. Many will remain on the ground until the characters leave the area. Also he confirms that there will be cinematics for D3, at least as many as there were for D2, and that the teaser we saw from WWI was pieced together from several of the longer cinematics we'll see in the final game.''</blockquote>
* [http://www.incgamers.com/Videos/190/Diablo-3-Jay-Wilson-GC-Interview Video Interview].
==The End of the Art Controversy?==
In the second week of September, a Diablo fan called Sozou [http://www.diii.net/n/692572/the-end-of-the-art-controversy posted] a completely modified gameplay video of Diablo III with desaturated and "gritted" moving art in high resolution, showing what the dev team could do. With all the possible screenshot modifications and the like, it seems unlikely any more thorough example of what some fans would like can be made. He also gave Diii.net a short interview.
* [http://www.diii.net/n/692572/the-end-of-the-art-controversy Stream video, summary and interview]
* [http://rapidshare.com/files/144363212/d3_cc-desktop.m4v.html Download link for high quality]
* [http://www.deriss.net/diablo3/HD_Stills.html Still images taken from the movie]
Blizzard have not responded to this new media yet, but as the hype slowly has diminished, it's not quite likely they will either.
==Links==
* '''Discuss the Issue'''
** [http://forums.diii.net/showthread.php?t=669266 Join the Colour Fan Debate] - The big debate in the community about the colour palette.