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added to development
This list is tentative and based on the beta build. Expect further refinements in the final game.
===Blur===
[[File:Blur.jpg|left]]
[[Blur]] is enabled at level 10.<br>
Reduces [[melee]] damage taken by {{cyanize|20%}}.
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===Drain Power===
[[File:DrainPower.jpg|left]]
[[Drain Power]] is enabled at level 10.<br>
All basic attacks provide {{cyanize|10}} [[Arcane Power]].
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===Quickening===
[[File:Quickening.jpg|left]]
[[Quickening]] is enabled at level 10.<br>
Increases [[casting speed]] by {{cyanize|10%}}.
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===Flight Before Fight===
[[File:FlightBeforeFight.jpg|left]]
[[Flight Before Fight]] is enabled at level 13.<br>
Increases [[run speed]] by {{cyanize|5%}} when the Wizard is [[blocked]] in melee.
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===Glass Cannon===
[[File:GlassCannon.jpg|left]]
[[Glass Cannon]] is enabled at level 13.<br>
Increases [[damage]] dealt by {{cyanize|20%}}, but reduces [[armor]] by {{cyanize|20%}}.
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===Aggression===
[[File:Aggression.jpg|left]]
[[Aggression]] is enabled at level 15.<br>
Increases [[attack]] by {{cyanize|20%}}.
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===Superior Skill===
[[File:SuperiorSkill.jpg|left]]
[[Superior Skill]] is enabled at level 15.<br>
Increases [[precision]] by {{cyanize|20%}}.
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===Expert Defense===
[[File:ExpertDefense.jpg|left]]
[[Expert Defense]] is enabled at level 17.<br>
Increases [[defense]] by {{cyanize|20%}}.
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===Astral Presence===
[[File:AstralPresence.jpg|left]]
[[Astral Presence]] is enabled at level 20.<br>
Increases maximum [[Arcane Power]] by {{cyanize|20%}}.
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===Black Ice===
[[File:BlackIce.jpg|left]]
[[Black Ice]] is enabled at level 20.<br>
[[Damage]] dealt to [[frozen]] targets is increased by {{cyanize|20%}}.
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===Temporal Flux===
[[File:TemporalFlow.jpg|left]]
[[Temporal Flux]] is enabled at level 21.<br>
When an enemy takes [[damage]] from an [[Arcane]] skill, its speed is reduced by {{cyanize|24%}} for 4 seconds.
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===Piercing Attacks===
[[File:PiercingAttacks.jpg|left]]
[[Piercing Attacks]] is enabled at level 25.<br>
Reduces the magical [[resistances]] of enemies by {{cyanize|20%}}.
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===Temporal Shift===
[[File:TemporalShift.jpg|left]]
[[Temporal Shift]] is enabled at level 26.<br>
Reduces [[cooldowns]] of skills by {{cyanize|10%}}.
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===Unstable Energy===
[[File:UnstableEnergy.jpg|left]]
[[Unstable Energy]] is enabled at level 28.<br>
When under {{cyanize|20%}} [[health]], the next skill [[knockback|knocks back]] all targets it hits. Can happen once every 90 seconds.
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===Knowledge is Power===
[[File:KnowledgePower.jpg|left]]
[[Knowledge is Power]] is enabled at level 30.<br>
Unknown. ''(Used to provide 25% extra [[Willpower]], a stat that's not in the game anymore.)''
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==Development==* See the [http://diablo.incgamers.com/forums/showthread.php?p=7960229 Zediono's translation [Wizard skill archive]] for the full list, with descriptions, of JudgeHype's pre-beta report]all active and passive skills that have been removed from the game during development.
By the [[July 2011 Press Event]], the skill system had once again been completely redesigned. The [[traits]] system was scrapped, and replaced by a new version of passive skills, but still separate from the active skills. Although 6 of the Wizard's traits were turned into passives, 23 of them were removed, and 9 passives were brand new.
The list of Wizard passives shown at the press event is likely still in development and may change before game release.
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
{{Skill_navbox_Diablo_III|Wizard}}
[[category:Wizard]]
[[category:Wizard passives]]
[[category:Passive skills]]
[[category:Skills]]